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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-08-31 11:52:06 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-31 11:52:06 +0200 |
commit | 3b0b0a1d99e2eb8e6d2ca05c74b9ce5b0c556fce (patch) | |
tree | 8a6d9919f038e0019de5a0c638493631a274a039 /servers | |
parent | f00760b22cee9cb1472dd7f02820556d273d7919 (diff) | |
parent | 417113edf3b08eb88b17e59397b2d1b6db50e485 (diff) |
Merge pull request #7269 from Tugsav/simulator_renderer
Non-realtime simulation
Diffstat (limited to 'servers')
-rw-r--r-- | servers/visual_server.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 777feffb06..67b847d127 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1422,6 +1422,7 @@ Array VisualServer::mesh_surface_get_arrays(RID p_mesh, int p_surface) const { void VisualServer::_bind_methods() { + ClassDB::bind_method(D_METHOD("force_draw"), &VisualServer::draw); ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create); ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT)); //ClassDB::bind_method(D_METHOD("texture_allocate"),&VisualServer::texture_allocate,DEFVAL( TEXTURE_FLAGS_DEFAULT ) ); |