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authorKonrad Nowakowski <konrad.x92@gmail.com>2018-02-18 20:41:54 +0000
committerKonrad Nowakowski <konrad.x92@gmail.com>2018-02-18 20:46:37 +0000
commit3659df6624861903456943cb17efd94ace6f2b5f (patch)
tree3c9a8b46f164bf50304a73f2191f871b64dd76e5 /servers
parent95f7879923783c3cbfc0a42cfd11e2b9d8260b46 (diff)
Fix 2d collision body update on shape remove
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index 80cdd58aeb..ce06aa9a2b 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -100,6 +100,7 @@ void CollisionObject2DSW::remove_shape(int p_index) {
shapes[p_index].shape->remove_owner(this);
shapes.remove(p_index);
+ _update_shapes();
_shapes_changed();
}