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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-28 00:54:14 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-28 00:54:53 +0200
commit36428305a685889c8f307896951082fda58a974f (patch)
tree93e65174ede9a78111eddd9a135e56f596bb24d1 /servers
parent1f690f197a4fb0809afb2f59bf78e4d3d89fd847 (diff)
Add a 3D suffix to relevant physics profiler categories
2D physics categories already had a 2D suffix: "Physics 2D"
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_3d/godot_physics_server_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_physics_server_3d.cpp b/servers/physics_3d/godot_physics_server_3d.cpp
index bed9b02da1..b735283ebe 100644
--- a/servers/physics_3d/godot_physics_server_3d.cpp
+++ b/servers/physics_3d/godot_physics_server_3d.cpp
@@ -1671,7 +1671,7 @@ void GodotPhysicsServer3D::flush_queries() {
values.push_back("flush_queries");
values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg));
- values.push_front("physics");
+ values.push_front("physics_3d");
EngineDebugger::profiler_add_frame_data("servers", values);
}
#endif