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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-04-07 11:09:21 +0200
committerGitHub <noreply@github.com>2019-04-07 11:09:21 +0200
commit35f06eb43752adeb15e747ead891edade637683e (patch)
tree216976ec536d4c8743e30502a012042bc5299db1 /servers
parent134be5c728a8e54fe248c654daa30986d2153c1b (diff)
parent005fb622845a198bae9300859559e623d2508cc0 (diff)
Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh
Added a mesh interface to the arvr positional trackers
Diffstat (limited to 'servers')
-rw-r--r--servers/arvr/arvr_positional_tracker.cpp15
-rw-r--r--servers/arvr/arvr_positional_tracker.h7
2 files changed, 18 insertions, 4 deletions
diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp
index b96e9596f3..aabe617a8a 100644
--- a/servers/arvr/arvr_positional_tracker.cpp
+++ b/servers/arvr/arvr_positional_tracker.cpp
@@ -46,6 +46,7 @@ void ARVRPositionalTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_position"), &ARVRPositionalTracker::get_position);
ClassDB::bind_method(D_METHOD("get_hand"), &ARVRPositionalTracker::get_hand);
ClassDB::bind_method(D_METHOD("get_transform", "adjust_by_reference_frame"), &ARVRPositionalTracker::get_transform);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRPositionalTracker::get_mesh);
// these functions we don't want to expose to normal users but do need to be callable from GDNative
ClassDB::bind_method(D_METHOD("_set_type", "type"), &ARVRPositionalTracker::set_type);
@@ -53,7 +54,7 @@ void ARVRPositionalTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_joy_id", "joy_id"), &ARVRPositionalTracker::set_joy_id);
ClassDB::bind_method(D_METHOD("_set_orientation", "orientation"), &ARVRPositionalTracker::set_orientation);
ClassDB::bind_method(D_METHOD("_set_rw_position", "rw_position"), &ARVRPositionalTracker::set_rw_position);
-
+ ClassDB::bind_method(D_METHOD("_set_mesh", "mesh"), &ARVRPositionalTracker::set_mesh);
ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRPositionalTracker::get_rumble);
ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRPositionalTracker::set_rumble);
@@ -154,6 +155,18 @@ Vector3 ARVRPositionalTracker::get_rw_position() const {
return rw_position;
};
+void ARVRPositionalTracker::set_mesh(const Ref<Mesh> &p_mesh) {
+ _THREAD_SAFE_METHOD_
+
+ mesh = p_mesh;
+};
+
+Ref<Mesh> ARVRPositionalTracker::get_mesh() const {
+ _THREAD_SAFE_METHOD_
+
+ return mesh;
+};
+
ARVRPositionalTracker::TrackerHand ARVRPositionalTracker::get_hand() const {
return hand;
};
diff --git a/servers/arvr/arvr_positional_tracker.h b/servers/arvr/arvr_positional_tracker.h
index 7cb9486f59..0d6a69540f 100644
--- a/servers/arvr/arvr_positional_tracker.h
+++ b/servers/arvr/arvr_positional_tracker.h
@@ -32,6 +32,7 @@
#define ARVR_POSITIONAL_TRACKER_H
#include "core/os/thread_safe.h"
+#include "scene/resources/mesh.h"
#include "servers/arvr_server.h"
/**
@@ -40,9 +41,6 @@
The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset.
An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation.
This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking.
-
- @TODO:
- - create subclass of spatial node that uses one of our positional trackers to automatically determine its position
*/
class ARVRPositionalTracker : public Object {
@@ -65,6 +63,7 @@ private:
Basis orientation; // our orientation
bool tracks_position; // do we track position?
Vector3 rw_position; // our position "in the real world, so without world_scale applied"
+ Ref<Mesh> mesh; // when available, a mesh that can be used to render this tracker
TrackerHand hand; // if known, the hand this tracker is held in
real_t rumble; // rumble strength, 0.0 is off, 1.0 is maximum, note that we only record here, arvr_interface is responsible for execution
@@ -91,6 +90,8 @@ public:
void set_hand(const ARVRPositionalTracker::TrackerHand p_hand);
real_t get_rumble() const;
void set_rumble(real_t p_rumble);
+ void set_mesh(const Ref<Mesh> &p_mesh);
+ Ref<Mesh> get_mesh() const;
Transform get_transform(bool p_adjust_by_reference_frame) const;