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authorRémi Verschelde <rverschelde@gmail.com>2022-10-11 09:23:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-11 09:23:32 +0200
commit3306ffefd1d00ac5cec0783b9a34633d2d1a6ab3 (patch)
tree2e12dca57068f3b97e9f47edaf1b300ee867627d /servers
parent28f642097a7986867e4fb7d697764efb4db753bf (diff)
parent24ff2929997302e54d4ed1b2a6787c814b22ee5a (diff)
Merge pull request #67000 from RandomShaper/split_render_further
Polish rendering driver refactor further
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/renderer_rd/shader_rd.cpp1
-rw-r--r--servers/rendering_server.cpp5
2 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index 0f2dea6fe9..5e9eadadd9 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -180,6 +180,7 @@ void ShaderRD::_build_variant_code(StringBuilder &builder, uint32_t p_variant, c
#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
builder.append("#define MOLTENVK_USED\n");
#endif
+ builder.append(String("#define RENDER_DRIVER_") + OS::get_singleton()->get_current_rendering_driver_name().to_upper() + "\n");
} break;
case StageTemplate::Chunk::TYPE_MATERIAL_UNIFORMS: {
builder.append(p_version->uniforms.get_data()); //uniforms (same for vertex and fragment)
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 627cd9f062..e12c4fc79a 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2868,12 +2868,13 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
- // Already defined in RenderingDeviceVulkan::initialize which runs before this code.
+ // Already defined in some RenderingDevice*::initialize, which run before this code.
// We re-define them here just for doctool's sake. Make sure to keep default values in sync.
GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
- GLOBAL_DEF("rendering/rendering_device/descriptor_pools/max_descriptors_per_pool", 64);
+ // Vulkan-specific.
+ GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
// Number of commands that can be drawn per frame.
GLOBAL_DEF_RST("rendering/gl_compatibility/item_buffer_size", 16384);