diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-08-07 14:59:39 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-08-07 14:59:39 +0200 |
commit | 3121b3a4f4c01744184e952d79f9a56e01bdba41 (patch) | |
tree | 689fe41108d8d35c2aaace270c265085fac310d7 /servers | |
parent | b0dfec77c27fb413eeaf3b9b2fdcb3777526c28f (diff) | |
parent | 5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (diff) |
Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics/joints/pin_joint_sw.h | 8 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.cpp | 30 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.h | 16 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 14 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.h | 8 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.cpp | 6 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.h | 18 | ||||
-rw-r--r-- | servers/physics_2d_server.cpp | 8 | ||||
-rw-r--r-- | servers/physics_2d_server.h | 8 | ||||
-rw-r--r-- | servers/physics_server.cpp | 16 | ||||
-rw-r--r-- | servers/physics_server.h | 16 | ||||
-rw-r--r-- | servers/server_wrap_mt_common.h | 126 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.h | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.cpp | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 2 | ||||
-rw-r--r-- | servers/visual_server.h | 2 |
19 files changed, 147 insertions, 147 deletions
diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h index 644c204066..1d580b6c21 100644 --- a/servers/physics/joints/pin_joint_sw.h +++ b/servers/physics/joints/pin_joint_sw.h @@ -83,11 +83,11 @@ public: void set_param(PhysicsServer::PinJointParam p_param, real_t p_value); real_t get_param(PhysicsServer::PinJointParam p_param) const; - void set_pos_A(const Vector3 &p_pos) { m_pivotInA = p_pos; } - void set_pos_B(const Vector3 &p_pos) { m_pivotInB = p_pos; } + void set_pos_a(const Vector3 &p_pos) { m_pivotInA = p_pos; } + void set_pos_b(const Vector3 &p_pos) { m_pivotInB = p_pos; } - Vector3 get_pos_A() { return m_pivotInB; } - Vector3 get_pos_B() { return m_pivotInA; } + Vector3 get_pos_a() { return m_pivotInB; } + Vector3 get_pos_b() { return m_pivotInA; } PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b); ~PinJointSW(); diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 833c77216e..c40503c426 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -350,7 +350,7 @@ void PhysicsServerSW::area_set_shape_disabled(RID p_area, int p_shape_idx, bool area->set_shape_as_disabled(p_shape_idx, p_disabled); } -void PhysicsServerSW::area_attach_object_instance_ID(RID p_area, ObjectID p_ID) { +void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) { if (space_owner.owns(p_area)) { SpaceSW *space = space_owner.get(p_area); @@ -360,7 +360,7 @@ void PhysicsServerSW::area_attach_object_instance_ID(RID p_area, ObjectID p_ID) ERR_FAIL_COND(!area); area->set_instance_id(p_ID); } -ObjectID PhysicsServerSW::area_get_object_instance_ID(RID p_area) const { +ObjectID PhysicsServerSW::area_get_object_instance_id(RID p_area) const { if (space_owner.owns(p_area)) { SpaceSW *space = space_owner.get(p_area); @@ -438,7 +438,7 @@ void PhysicsServerSW::area_set_monitor_callback(RID p_area, Object *p_receiver, AreaSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method); + area->set_monitor_callback(p_receiver ? p_receiver->get_instance_id() : 0, p_method); } void PhysicsServerSW::area_set_ray_pickable(RID p_area, bool p_enable) { @@ -462,7 +462,7 @@ void PhysicsServerSW::area_set_area_monitor_callback(RID p_area, Object *p_recei AreaSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method); + area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_id() : 0, p_method); } /* BODY API */ @@ -662,7 +662,7 @@ uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body) const { return body->get_collision_mask(); } -void PhysicsServerSW::body_attach_object_instance_ID(RID p_body, uint32_t p_ID) { +void PhysicsServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -670,7 +670,7 @@ void PhysicsServerSW::body_attach_object_instance_ID(RID p_body, uint32_t p_ID) body->set_instance_id(p_ID); }; -uint32_t PhysicsServerSW::body_get_object_instance_ID(RID p_body) const { +uint32_t PhysicsServerSW::body_get_object_instance_id(RID p_body) const { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); @@ -877,7 +877,7 @@ void PhysicsServerSW::body_set_force_integration_callback(RID p_body, Object *p_ BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_ID() : ObjectID(0), p_method, p_udata); + body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(0), p_method, p_udata); } void PhysicsServerSW::body_set_ray_pickable(RID p_body, bool p_enable) { @@ -944,38 +944,38 @@ real_t PhysicsServerSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) return pin_joint->get_param(p_param); } -void PhysicsServerSW::pin_joint_set_local_A(RID p_joint, const Vector3 &p_A) { +void PhysicsServerSW::pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_PIN); PinJointSW *pin_joint = static_cast<PinJointSW *>(joint); - pin_joint->set_pos_A(p_A); + pin_joint->set_pos_a(p_A); } -Vector3 PhysicsServerSW::pin_joint_get_local_A(RID p_joint) const { +Vector3 PhysicsServerSW::pin_joint_get_local_a(RID p_joint) const { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3()); PinJointSW *pin_joint = static_cast<PinJointSW *>(joint); - return pin_joint->get_pos_A(); + return pin_joint->get_pos_a(); } -void PhysicsServerSW::pin_joint_set_local_B(RID p_joint, const Vector3 &p_B) { +void PhysicsServerSW::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_PIN); PinJointSW *pin_joint = static_cast<PinJointSW *>(joint); - pin_joint->set_pos_B(p_B); + pin_joint->set_pos_b(p_B); } -Vector3 PhysicsServerSW::pin_joint_get_local_B(RID p_joint) const { +Vector3 PhysicsServerSW::pin_joint_get_local_b(RID p_joint) const { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3()); PinJointSW *pin_joint = static_cast<PinJointSW *>(joint); - return pin_joint->get_pos_B(); + return pin_joint->get_pos_b(); } RID PhysicsServerSW::joint_create_hinge(RID p_body_A, const Transform &p_frame_A, RID p_body_B, const Transform &p_frame_B) { diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 591fe4af46..bae2839b71 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -121,8 +121,8 @@ public: virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled); - virtual void area_attach_object_instance_ID(RID p_area, ObjectID p_ID); - virtual ObjectID area_get_object_instance_ID(RID p_area) const; + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID); + virtual ObjectID area_get_object_instance_id(RID p_area) const; virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); virtual void area_set_transform(RID p_area, const Transform &p_transform); @@ -165,8 +165,8 @@ public: virtual void body_remove_shape(RID p_body, int p_shape_idx); virtual void body_clear_shapes(RID p_body); - virtual void body_attach_object_instance_ID(RID p_body, uint32_t p_ID); - virtual uint32_t body_get_object_instance_ID(RID p_body) const; + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID); + virtual uint32_t body_get_object_instance_id(RID p_body) const; virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable); virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const; @@ -226,11 +226,11 @@ public: virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value); virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const; - virtual void pin_joint_set_local_A(RID p_joint, const Vector3 &p_A); - virtual Vector3 pin_joint_get_local_A(RID p_joint) const; + virtual void pin_joint_set_local_a(RID p_joint, const Vector3 &p_A); + virtual Vector3 pin_joint_get_local_a(RID p_joint) const; - virtual void pin_joint_set_local_B(RID p_joint, const Vector3 &p_B); - virtual Vector3 pin_joint_get_local_B(RID p_joint) const; + virtual void pin_joint_set_local_b(RID p_joint, const Vector3 &p_B); + virtual Vector3 pin_joint_get_local_b(RID p_joint) const; virtual RID joint_create_hinge(RID p_body_A, const Transform &p_frame_A, RID p_body_B, const Transform &p_frame_B); virtual RID joint_create_hinge_simple(RID p_body_A, const Vector3 &p_pivot_A, const Vector3 &p_axis_A, RID p_body_B, const Vector3 &p_pivot_B, const Vector3 &p_axis_B); diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index add376bfb2..debd38d43a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -415,7 +415,7 @@ void Physics2DServerSW::area_clear_shapes(RID p_area) { area->remove_shape(0); } -void Physics2DServerSW::area_attach_object_instance_ID(RID p_area, ObjectID p_ID) { +void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) { if (space_owner.owns(p_area)) { Space2DSW *space = space_owner.get(p_area); @@ -425,7 +425,7 @@ void Physics2DServerSW::area_attach_object_instance_ID(RID p_area, ObjectID p_ID ERR_FAIL_COND(!area); area->set_instance_id(p_ID); } -ObjectID Physics2DServerSW::area_get_object_instance_ID(RID p_area) const { +ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const { if (space_owner.owns(p_area)) { Space2DSW *space = space_owner.get(p_area); @@ -510,7 +510,7 @@ void Physics2DServerSW::area_set_monitor_callback(RID p_area, Object *p_receiver Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method); + area->set_monitor_callback(p_receiver ? p_receiver->get_instance_id() : 0, p_method); } void Physics2DServerSW::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { @@ -518,7 +518,7 @@ void Physics2DServerSW::area_set_area_monitor_callback(RID p_area, Object *p_rec Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method); + area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_id() : 0, p_method); } /* BODY API */ @@ -706,7 +706,7 @@ Physics2DServerSW::CCDMode Physics2DServerSW::body_get_continuous_collision_dete return body->get_continuous_collision_detection_mode(); } -void Physics2DServerSW::body_attach_object_instance_ID(RID p_body, uint32_t p_ID) { +void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -714,7 +714,7 @@ void Physics2DServerSW::body_attach_object_instance_ID(RID p_body, uint32_t p_ID body->set_instance_id(p_ID); }; -uint32_t Physics2DServerSW::body_get_object_instance_ID(RID p_body) const { +uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); @@ -922,7 +922,7 @@ void Physics2DServerSW::body_set_force_integration_callback(RID p_body, Object * Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_ID() : ObjectID(0), p_method, p_udata); + body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(0), p_method, p_udata); } bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index da72784b6f..830ba91c98 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -128,8 +128,8 @@ public: virtual void area_remove_shape(RID p_area, int p_shape_idx); virtual void area_clear_shapes(RID p_area); - virtual void area_attach_object_instance_ID(RID p_area, ObjectID p_ID); - virtual ObjectID area_get_object_instance_ID(RID p_area) const; + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID); + virtual ObjectID area_get_object_instance_id(RID p_area) const; virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); virtual void area_set_transform(RID p_area, const Transform2D &p_transform); @@ -172,8 +172,8 @@ public: virtual void body_set_shape_disabled(RID p_body, int p_shape, bool p_disabled); virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape, bool p_enabled); - virtual void body_attach_object_instance_ID(RID p_body, uint32_t p_ID); - virtual uint32_t body_get_object_instance_ID(RID p_body) const; + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID); + virtual uint32_t body_get_object_instance_id(RID p_body) const; virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode); virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index d39231b161..8d19153268 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -51,7 +51,7 @@ void Physics2DServerWrapMT::_thread_callback(void *_instance) { void Physics2DServerWrapMT::thread_loop() { - server_thread = Thread::get_caller_ID(); + server_thread = Thread::get_caller_id(); OS::get_singleton()->make_rendering_thread(); @@ -169,12 +169,12 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool damped_spring_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); if (!p_create_thread) { - server_thread = Thread::get_caller_ID(); + server_thread = Thread::get_caller_id(); } else { server_thread = 0; } - main_thread = Thread::get_caller_ID(); + main_thread = Thread::get_caller_id(); first_frame = true; } diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 8b6609d119..8058709c06 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -98,7 +98,7 @@ public: //these work well, but should be used from the main thread only bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) { - ERR_FAIL_COND_V(main_thread != Thread::get_caller_ID(), false); + ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); return physics_2d_server->shape_collide(p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, r_result_count); } @@ -114,20 +114,20 @@ public: // this function only works on fixed process, errors and returns null otherwise Physics2DDirectSpaceState *space_get_direct_state(RID p_space) { - ERR_FAIL_COND_V(main_thread != Thread::get_caller_ID(), NULL); + ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), NULL); return physics_2d_server->space_get_direct_state(p_space); } FUNC2(space_set_debug_contacts, RID, int); virtual Vector<Vector2> space_get_contacts(RID p_space) const { - ERR_FAIL_COND_V(main_thread != Thread::get_caller_ID(), Vector<Vector2>()); + ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), Vector<Vector2>()); return physics_2d_server->space_get_contacts(p_space); } virtual int space_get_contact_count(RID p_space) const { - ERR_FAIL_COND_V(main_thread != Thread::get_caller_ID(), 0); + ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), 0); return physics_2d_server->space_get_contact_count(p_space); } @@ -153,8 +153,8 @@ public: FUNC2(area_remove_shape, RID, int); FUNC1(area_clear_shapes, RID); - FUNC2(area_attach_object_instance_ID, RID, ObjectID); - FUNC1RC(ObjectID, area_get_object_instance_ID, RID); + FUNC2(area_attach_object_instance_id, RID, ObjectID); + FUNC1RC(ObjectID, area_get_object_instance_id, RID); FUNC3(area_set_param, RID, AreaParameter, const Variant &); FUNC2(area_set_transform, RID, const Transform2D &); @@ -198,8 +198,8 @@ public: FUNC2(body_remove_shape, RID, int); FUNC1(body_clear_shapes, RID); - FUNC2(body_attach_object_instance_ID, RID, uint32_t); - FUNC1RC(uint32_t, body_get_object_instance_ID, RID); + FUNC2(body_attach_object_instance_id, RID, uint32_t); + FUNC1RC(uint32_t, body_get_object_instance_id, RID); FUNC2(body_set_continuous_collision_detection_mode, RID, CCDMode); FUNC1RC(CCDMode, body_get_continuous_collision_detection_mode, RID); @@ -249,7 +249,7 @@ public: bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = NULL) { - ERR_FAIL_COND_V(main_thread != Thread::get_caller_ID(), false); + ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); return physics_2d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result); } diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index fb7e89bd9e..aa698f56d8 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -514,8 +514,8 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("area_get_param", "area", "param"), &Physics2DServer::area_get_param); ClassDB::bind_method(D_METHOD("area_get_transform", "area"), &Physics2DServer::area_get_transform); - ClassDB::bind_method(D_METHOD("area_attach_object_instance_ID", "area", "id"), &Physics2DServer::area_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("area_get_object_instance_ID", "area"), &Physics2DServer::area_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("area_attach_object_instance_id", "area", "id"), &Physics2DServer::area_attach_object_instance_id); + ClassDB::bind_method(D_METHOD("area_get_object_instance_id", "area"), &Physics2DServer::area_get_object_instance_id); ClassDB::bind_method(D_METHOD("area_set_monitor_callback", "area", "receiver", "method"), &Physics2DServer::area_set_monitor_callback); @@ -543,8 +543,8 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_shape_disabled", "body", "shape_idx", "disable"), &Physics2DServer::body_set_shape_disabled); ClassDB::bind_method(D_METHOD("body_set_shape_as_one_way_collision", "body", "shape_idx", "enable"), &Physics2DServer::body_set_shape_as_one_way_collision); - ClassDB::bind_method(D_METHOD("body_attach_object_instance_ID", "body", "id"), &Physics2DServer::body_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("body_get_object_instance_ID", "body"), &Physics2DServer::body_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("body_attach_object_instance_id", "body", "id"), &Physics2DServer::body_attach_object_instance_id); + ClassDB::bind_method(D_METHOD("body_get_object_instance_id", "body"), &Physics2DServer::body_get_object_instance_id); ClassDB::bind_method(D_METHOD("body_set_continuous_collision_detection_mode", "body", "mode"), &Physics2DServer::body_set_continuous_collision_detection_mode); ClassDB::bind_method(D_METHOD("body_get_continuous_collision_detection_mode", "body"), &Physics2DServer::body_get_continuous_collision_detection_mode); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index e396424707..f3acd8df18 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -334,8 +334,8 @@ public: virtual void area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) = 0; - virtual void area_attach_object_instance_ID(RID p_area, ObjectID p_ID) = 0; - virtual ObjectID area_get_object_instance_ID(RID p_area) const = 0; + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0; + virtual ObjectID area_get_object_instance_id(RID p_area) const = 0; virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0; virtual void area_set_transform(RID p_area, const Transform2D &p_transform) = 0; @@ -388,8 +388,8 @@ public: virtual void body_remove_shape(RID p_body, int p_shape_idx) = 0; virtual void body_clear_shapes(RID p_body) = 0; - virtual void body_attach_object_instance_ID(RID p_body, uint32_t p_ID) = 0; - virtual uint32_t body_get_object_instance_ID(RID p_body) const = 0; + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0; + virtual uint32_t body_get_object_instance_id(RID p_body) const = 0; enum CCDMode { CCD_MODE_DISABLED, diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 6b6db1ff8c..02f8e6e1af 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -434,8 +434,8 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("area_get_param", "area", "param"), &PhysicsServer::area_get_param); ClassDB::bind_method(D_METHOD("area_get_transform", "area"), &PhysicsServer::area_get_transform); - ClassDB::bind_method(D_METHOD("area_attach_object_instance_ID", "area", "id"), &PhysicsServer::area_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("area_get_object_instance_ID", "area"), &PhysicsServer::area_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("area_attach_object_instance_id", "area", "id"), &PhysicsServer::area_attach_object_instance_id); + ClassDB::bind_method(D_METHOD("area_get_object_instance_id", "area"), &PhysicsServer::area_get_object_instance_id); ClassDB::bind_method(D_METHOD("area_set_monitor_callback", "area", "receiver", "method"), &PhysicsServer::area_set_monitor_callback); @@ -467,8 +467,8 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_remove_shape", "body", "shape_idx"), &PhysicsServer::body_remove_shape); ClassDB::bind_method(D_METHOD("body_clear_shapes", "body"), &PhysicsServer::body_clear_shapes); - ClassDB::bind_method(D_METHOD("body_attach_object_instance_ID", "body", "id"), &PhysicsServer::body_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("body_get_object_instance_ID", "body"), &PhysicsServer::body_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("body_attach_object_instance_id", "body", "id"), &PhysicsServer::body_attach_object_instance_id); + ClassDB::bind_method(D_METHOD("body_get_object_instance_id", "body"), &PhysicsServer::body_get_object_instance_id); ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection); ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled); @@ -516,11 +516,11 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("pin_joint_set_param", "joint", "param", "value"), &PhysicsServer::pin_joint_set_param); ClassDB::bind_method(D_METHOD("pin_joint_get_param", "joint", "param"), &PhysicsServer::pin_joint_get_param); - ClassDB::bind_method(D_METHOD("pin_joint_set_local_A", "joint", "local_A"), &PhysicsServer::pin_joint_set_local_A); - ClassDB::bind_method(D_METHOD("pin_joint_get_local_A", "joint"), &PhysicsServer::pin_joint_get_local_A); + ClassDB::bind_method(D_METHOD("pin_joint_set_local_a", "joint", "local_A"), &PhysicsServer::pin_joint_set_local_a); + ClassDB::bind_method(D_METHOD("pin_joint_get_local_a", "joint"), &PhysicsServer::pin_joint_get_local_a); - ClassDB::bind_method(D_METHOD("pin_joint_set_local_B", "joint", "local_B"), &PhysicsServer::pin_joint_set_local_B); - ClassDB::bind_method(D_METHOD("pin_joint_get_local_B", "joint"), &PhysicsServer::pin_joint_get_local_B); + ClassDB::bind_method(D_METHOD("pin_joint_set_local_b", "joint", "local_B"), &PhysicsServer::pin_joint_set_local_b); + ClassDB::bind_method(D_METHOD("pin_joint_get_local_b", "joint"), &PhysicsServer::pin_joint_get_local_b); BIND_CONSTANT(PIN_JOINT_BIAS); BIND_CONSTANT(PIN_JOINT_DAMPING); diff --git a/servers/physics_server.h b/servers/physics_server.h index 0f07fca637..b38e14eb0c 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -328,8 +328,8 @@ public: virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) = 0; - virtual void area_attach_object_instance_ID(RID p_area, ObjectID p_ID) = 0; - virtual ObjectID area_get_object_instance_ID(RID p_area) const = 0; + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0; + virtual ObjectID area_get_object_instance_id(RID p_area) const = 0; virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0; virtual void area_set_transform(RID p_area, const Transform &p_transform) = 0; @@ -381,8 +381,8 @@ public: virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) = 0; - virtual void body_attach_object_instance_ID(RID p_body, uint32_t p_ID) = 0; - virtual uint32_t body_get_object_instance_ID(RID p_body) const = 0; + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0; + virtual uint32_t body_get_object_instance_id(RID p_body) const = 0; virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) = 0; virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const = 0; @@ -508,11 +508,11 @@ public: virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, float p_value) = 0; virtual float pin_joint_get_param(RID p_joint, PinJointParam p_param) const = 0; - virtual void pin_joint_set_local_A(RID p_joint, const Vector3 &p_A) = 0; - virtual Vector3 pin_joint_get_local_A(RID p_joint) const = 0; + virtual void pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) = 0; + virtual Vector3 pin_joint_get_local_a(RID p_joint) const = 0; - virtual void pin_joint_set_local_B(RID p_joint, const Vector3 &p_B) = 0; - virtual Vector3 pin_joint_get_local_B(RID p_joint) const = 0; + virtual void pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) = 0; + virtual Vector3 pin_joint_get_local_b(RID p_joint) const = 0; enum HingeJointParam { diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h index e285483e2b..1ffa5ad14c 100644 --- a/servers/server_wrap_mt_common.h +++ b/servers/server_wrap_mt_common.h @@ -30,7 +30,7 @@ #define FUNC0R(m_r, m_type) \ virtual m_r m_type() { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \ SYNC_DEBUG \ @@ -55,7 +55,7 @@ } \ } \ virtual RID m_type##_create() { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -85,7 +85,7 @@ } \ } \ virtual RID m_type##_create(m_arg1 p1) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -115,7 +115,7 @@ } \ } \ virtual RID m_type##_create(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -145,7 +145,7 @@ } \ } \ virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -175,7 +175,7 @@ } \ } \ virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -205,7 +205,7 @@ } \ } \ virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ RID rid; \ alloc_mutex->lock(); \ if (m_type##_id_pool.size() == 0) { \ @@ -223,7 +223,7 @@ #define FUNC0RC(m_r, m_type) \ virtual m_r m_type() const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \ SYNC_DEBUG \ @@ -235,7 +235,7 @@ #define FUNC0(m_type) \ virtual void m_type() { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type); \ } else { \ server_name->m_type(); \ @@ -244,7 +244,7 @@ #define FUNC0C(m_type) \ virtual void m_type() const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type); \ } else { \ server_name->m_type(); \ @@ -253,7 +253,7 @@ #define FUNC0S(m_type) \ virtual void m_type() { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type); \ } else { \ server_name->m_type(); \ @@ -262,7 +262,7 @@ #define FUNC0SC(m_type) \ virtual void m_type() const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type); \ } else { \ server_name->m_type(); \ @@ -273,7 +273,7 @@ #define FUNC1R(m_r, m_type, m_arg1) \ virtual m_r m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \ SYNC_DEBUG \ @@ -285,7 +285,7 @@ #define FUNC1RC(m_r, m_type, m_arg1) \ virtual m_r m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \ SYNC_DEBUG \ @@ -297,7 +297,7 @@ #define FUNC1S(m_type, m_arg1) \ virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \ } else { \ server_name->m_type(p1); \ @@ -306,7 +306,7 @@ #define FUNC1SC(m_type, m_arg1) \ virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \ } else { \ server_name->m_type(p1); \ @@ -315,7 +315,7 @@ #define FUNC1(m_type, m_arg1) \ virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1); \ } else { \ server_name->m_type(p1); \ @@ -324,7 +324,7 @@ #define FUNC1C(m_type, m_arg1) \ virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1); \ } else { \ server_name->m_type(p1); \ @@ -333,7 +333,7 @@ #define FUNC2R(m_r, m_type, m_arg1, m_arg2) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \ SYNC_DEBUG \ @@ -345,7 +345,7 @@ #define FUNC2RC(m_r, m_type, m_arg1, m_arg2) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \ SYNC_DEBUG \ @@ -357,7 +357,7 @@ #define FUNC2S(m_type, m_arg1, m_arg2) \ virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \ } else { \ server_name->m_type(p1, p2); \ @@ -366,7 +366,7 @@ #define FUNC2SC(m_type, m_arg1, m_arg2) \ virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \ } else { \ server_name->m_type(p1, p2); \ @@ -375,7 +375,7 @@ #define FUNC2(m_type, m_arg1, m_arg2) \ virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2); \ } else { \ server_name->m_type(p1, p2); \ @@ -384,7 +384,7 @@ #define FUNC2C(m_type, m_arg1, m_arg2) \ virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2); \ } else { \ server_name->m_type(p1, p2); \ @@ -393,7 +393,7 @@ #define FUNC3R(m_r, m_type, m_arg1, m_arg2, m_arg3) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \ SYNC_DEBUG \ @@ -405,7 +405,7 @@ #define FUNC3RC(m_r, m_type, m_arg1, m_arg2, m_arg3) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \ return ret; \ @@ -416,7 +416,7 @@ #define FUNC3S(m_type, m_arg1, m_arg2, m_arg3) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \ } else { \ server_name->m_type(p1, p2, p3); \ @@ -425,7 +425,7 @@ #define FUNC3SC(m_type, m_arg1, m_arg2, m_arg3) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \ } else { \ server_name->m_type(p1, p2, p3); \ @@ -434,7 +434,7 @@ #define FUNC3(m_type, m_arg1, m_arg2, m_arg3) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \ } else { \ server_name->m_type(p1, p2, p3); \ @@ -443,7 +443,7 @@ #define FUNC3C(m_type, m_arg1, m_arg2, m_arg3) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \ } else { \ server_name->m_type(p1, p2, p3); \ @@ -452,7 +452,7 @@ #define FUNC4R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \ SYNC_DEBUG \ @@ -464,7 +464,7 @@ #define FUNC4RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \ SYNC_DEBUG \ @@ -476,7 +476,7 @@ #define FUNC4S(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \ } else { \ server_name->m_type(p1, p2, p3, p4); \ @@ -485,7 +485,7 @@ #define FUNC4SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \ } else { \ server_name->m_type(p1, p2, p3, p4); \ @@ -494,7 +494,7 @@ #define FUNC4(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \ } else { \ server_name->m_type(p1, p2, p3, p4); \ @@ -503,7 +503,7 @@ #define FUNC4C(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \ } else { \ server_name->m_type(p1, p2, p3, p4); \ @@ -512,7 +512,7 @@ #define FUNC5R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \ SYNC_DEBUG \ @@ -524,7 +524,7 @@ #define FUNC5RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \ SYNC_DEBUG \ @@ -536,7 +536,7 @@ #define FUNC5S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5); \ @@ -545,7 +545,7 @@ #define FUNC5SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5); \ @@ -554,7 +554,7 @@ #define FUNC5(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5); \ @@ -563,7 +563,7 @@ #define FUNC5C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5); \ @@ -572,7 +572,7 @@ #define FUNC6R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \ SYNC_DEBUG \ @@ -584,7 +584,7 @@ #define FUNC6RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \ return ret; \ @@ -595,7 +595,7 @@ #define FUNC6S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6); \ @@ -604,7 +604,7 @@ #define FUNC6SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6); \ @@ -613,7 +613,7 @@ #define FUNC6(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6); \ @@ -622,7 +622,7 @@ #define FUNC6C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6); \ @@ -631,7 +631,7 @@ #define FUNC7R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \ SYNC_DEBUG \ @@ -643,7 +643,7 @@ #define FUNC7RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \ SYNC_DEBUG \ @@ -655,7 +655,7 @@ #define FUNC7S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \ @@ -664,7 +664,7 @@ #define FUNC7SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \ @@ -673,7 +673,7 @@ #define FUNC7(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \ @@ -682,7 +682,7 @@ #define FUNC7C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \ @@ -691,7 +691,7 @@ #define FUNC8R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \ SYNC_DEBUG \ @@ -703,7 +703,7 @@ #define FUNC8RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ m_r ret; \ command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \ SYNC_DEBUG \ @@ -715,7 +715,7 @@ #define FUNC8S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \ @@ -724,7 +724,7 @@ #define FUNC8SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \ @@ -733,7 +733,7 @@ #define FUNC8(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \ @@ -742,7 +742,7 @@ #define FUNC8C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \ @@ -751,7 +751,7 @@ #define FUNC9(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9); \ @@ -760,7 +760,7 @@ #define FUNC10(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \ @@ -769,7 +769,7 @@ #define FUNC11(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11) \ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11) { \ - if (Thread::get_caller_ID() != server_thread) { \ + if (Thread::get_caller_id() != server_thread) { \ command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \ } else { \ server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \ diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index f17411f11a..b5f98dd94c 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -78,7 +78,7 @@ void VisualServerRaster::request_frame_drawn_callback(Object *p_where, const Str ERR_FAIL_NULL(p_where); FrameDrawnCallbacks fdc; - fdc.object = p_where->get_instance_ID(); + fdc.object = p_where->get_instance_id(); fdc.method = p_method; fdc.param = p_userdata; @@ -2626,14 +2626,14 @@ AABB VisualServerRaster::instance_get_base_aabb(RID p_instance) const { } -void VisualServerRaster::instance_attach_object_instance_ID(RID p_instance,uint32_t p_ID) { +void VisualServerRaster::instance_attach_object_instance_id(RID p_instance,uint32_t p_ID) { VS_CHANGED; Instance *instance = instance_owner.get( p_instance ); ERR_FAIL_COND( !instance ); instance->object_ID=p_ID; } -uint32_t VisualServerRaster::instance_get_object_instance_ID(RID p_instance) const { +uint32_t VisualServerRaster::instance_get_object_instance_id(RID p_instance) const { Instance *instance = instance_owner.get( p_instance ); ERR_FAIL_COND_V( !instance, 0 ); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index b13bb904ab..56e4323f7c 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -998,7 +998,7 @@ public: BIND2(instance_set_scenario, RID, RID) // from can be mesh, light, poly, area and portal so far. BIND2(instance_set_layer_mask, RID, uint32_t) BIND2(instance_set_transform, RID, const Transform &) - BIND2(instance_attach_object_instance_ID, RID, ObjectID) + BIND2(instance_attach_object_instance_id, RID, ObjectID) BIND3(instance_set_blend_shape_weight, RID, int, float) BIND3(instance_set_surface_material, RID, int, RID) BIND2(instance_set_visible, RID, bool) diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 87431a2ce4..56a596de55 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -797,7 +797,7 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform & instance->transform = p_transform; _instance_queue_update(instance, true); } -void VisualServerScene::instance_attach_object_instance_ID(RID p_instance, ObjectID p_ID) { +void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) { Instance *instance = instance_owner.get(p_instance); ERR_FAIL_COND(!instance); diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 17b95946b3..a4895382a4 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -489,7 +489,7 @@ public: virtual void instance_set_scenario(RID p_instance, RID p_scenario); // from can be mesh, light, poly, area and portal so far. virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask); virtual void instance_set_transform(RID p_instance, const Transform &p_transform); - virtual void instance_attach_object_instance_ID(RID p_instance, ObjectID p_ID); + virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID); virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight); virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material); virtual void instance_set_visible(RID p_instance, bool p_visible); diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 525e3dc2f9..827f47a16e 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -68,7 +68,7 @@ void VisualServerWrapMT::_thread_callback(void *_instance) { void VisualServerWrapMT::thread_loop() { - server_thread = Thread::get_caller_ID(); + server_thread = Thread::get_caller_id(); OS::get_singleton()->make_rendering_thread(); @@ -179,7 +179,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_ pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); if (!p_create_thread) { - server_thread = Thread::get_caller_ID(); + server_thread = Thread::get_caller_id(); } else { server_thread = 0; } diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index e6ce3f6a54..6c98082b98 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -430,7 +430,7 @@ public: FUNC2(instance_set_scenario, RID, RID) // from can be mesh, light, poly, area and portal so far. FUNC2(instance_set_layer_mask, RID, uint32_t) FUNC2(instance_set_transform, RID, const Transform &) - FUNC2(instance_attach_object_instance_ID, RID, ObjectID) + FUNC2(instance_attach_object_instance_id, RID, ObjectID) FUNC3(instance_set_blend_shape_weight, RID, int, float) FUNC3(instance_set_surface_material, RID, int, RID) FUNC2(instance_set_visible, RID, bool) diff --git a/servers/visual_server.h b/servers/visual_server.h index 5c9f4202f9..e017bd10fc 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -727,7 +727,7 @@ public: virtual void instance_set_scenario(RID p_instance, RID p_scenario) = 0; // from can be mesh, light, poly, area and portal so far. virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0; virtual void instance_set_transform(RID p_instance, const Transform &p_transform) = 0; - virtual void instance_attach_object_instance_ID(RID p_instance, ObjectID p_ID) = 0; + virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) = 0; virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0; virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material) = 0; virtual void instance_set_visible(RID p_instance, bool p_visible) = 0; |