diff options
author | Benjamin <mafortion.benjamin@gmail.com> | 2018-01-22 22:31:58 +0100 |
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committer | Benjamin <mafortion.benjamin@gmail.com> | 2018-01-22 22:32:35 +0100 |
commit | 311e69aa1e23bf9cc45adbadfb4db43734bd1788 (patch) | |
tree | df8cc4570da1564140e38c3b87935f06f7b26c7e /servers | |
parent | 511742eb68790345abf594b42b6c25b38360c3df (diff) |
Handle single-argument constructors in shaders.
Expand these (fill vectors, fill matrix diagonals) in _reduce_expression() so they're handled properly even as uniform default values (where they previously caused a crash).
Diffstat (limited to 'servers')
-rw-r--r-- | servers/visual/shader_language.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 29c27eee85..1afc662438 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -3100,6 +3100,60 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha } } + // Passed a single argument + if (op->arguments.size() <= 2) { + if (op->get_datatype() < TYPE_MAT2) { + // Scalar or vector + int dimensions = 0; + switch (op->get_datatype()) { + case TYPE_VEC2: + case TYPE_BVEC2: + case TYPE_UVEC2: + case TYPE_IVEC2: { + dimensions = 2; + } break; + case TYPE_VEC3: + case TYPE_BVEC3: + case TYPE_UVEC3: + case TYPE_IVEC3: { + dimensions = 3; + } break; + case TYPE_VEC4: + case TYPE_BVEC4: + case TYPE_UVEC4: + case TYPE_IVEC4: { + dimensions = 4; + } break; + } + + if (dimensions) { + ConstantNode::Value val = values[0]; + for (int i = 1; i < dimensions; i++) { + + values.push_back(val); + } + } + } else if (op->get_datatype() <= TYPE_MAT4) { + // Matrix + int dimensions = 0; + switch (op->get_datatype()) { + case TYPE_MAT2: dimensions = 2; break; + case TYPE_MAT3: dimensions = 3; break; + case TYPE_MAT4: dimensions = 4; break; + } + + // Fill the diagonal with the value, the rest with zeroes + ConstantNode::Value val = values[0]; + for (int i = 1; i < dimensions * dimensions; i++) { + if (i % (dimensions + 1) == 0) { + values.push_back(val); + } else { + values.push_back(ConstantNode::Value()); + } + } + } + } + ConstantNode *cn = alloc_node<ConstantNode>(); cn->datatype = op->get_datatype(); cn->values = values; |