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authorJuan Linietsky <reduzio@gmail.com>2017-08-21 19:56:08 -0300
committerGitHub <noreply@github.com>2017-08-21 19:56:08 -0300
commit2cc83092498d3b82fa8a3aba37c32ad887d19c2c (patch)
tree4d2def0a62847170a86c3f134f234af8ae45f0b9 /servers
parent92410df24cdf296ad63250274d69b2019996423e (diff)
parent32dd9a9f668db31e348c5ef5bc181cdb91c07299 (diff)
Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
Diffstat (limited to 'servers')
-rw-r--r--servers/arvr/arvr_interface.cpp6
-rw-r--r--servers/arvr_server.cpp12
-rw-r--r--servers/physics_2d_server.cpp158
-rw-r--r--servers/physics_2d_server.h2
-rw-r--r--servers/physics_server.cpp259
-rw-r--r--servers/physics_server.h2
6 files changed, 222 insertions, 217 deletions
diff --git a/servers/arvr/arvr_interface.cpp b/servers/arvr/arvr_interface.cpp
index 81eb011932..1f2e6028b0 100644
--- a/servers/arvr/arvr_interface.cpp
+++ b/servers/arvr/arvr_interface.cpp
@@ -51,9 +51,9 @@ void ARVRInterface::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "primary"), "set_is_primary", "is_primary");
- BIND_CONSTANT(EYE_MONO);
- BIND_CONSTANT(EYE_LEFT);
- BIND_CONSTANT(EYE_RIGHT);
+ BIND_ENUM_CONSTANT(EYE_MONO);
+ BIND_ENUM_CONSTANT(EYE_LEFT);
+ BIND_ENUM_CONSTANT(EYE_RIGHT);
};
StringName ARVRInterface::get_name() const {
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp
index 6398d87007..8a064f9cce 100644
--- a/servers/arvr_server.cpp
+++ b/servers/arvr_server.cpp
@@ -58,12 +58,12 @@ void ARVRServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_interface"), &ARVRServer::add_interface);
ClassDB::bind_method(D_METHOD("remove_interface"), &ARVRServer::remove_interface);
- BIND_CONSTANT(TRACKER_CONTROLLER);
- BIND_CONSTANT(TRACKER_BASESTATION);
- BIND_CONSTANT(TRACKER_ANCHOR);
- BIND_CONSTANT(TRACKER_UNKNOWN);
- BIND_CONSTANT(TRACKER_ANY_KNOWN);
- BIND_CONSTANT(TRACKER_ANY);
+ BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
+ BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
+ BIND_ENUM_CONSTANT(TRACKER_ANCHOR);
+ BIND_ENUM_CONSTANT(TRACKER_UNKNOWN);
+ BIND_ENUM_CONSTANT(TRACKER_ANY_KNOWN);
+ BIND_ENUM_CONSTANT(TRACKER_ANY);
ADD_SIGNAL(MethodInfo("interface_added", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("interface_removed", PropertyInfo(Variant::STRING, "name")));
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 27732b9c29..898c49a1eb 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -354,12 +354,12 @@ void Physics2DDirectSpaceState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info);
//ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
- BIND_CONSTANT(TYPE_MASK_STATIC_BODY);
- BIND_CONSTANT(TYPE_MASK_KINEMATIC_BODY);
- BIND_CONSTANT(TYPE_MASK_RIGID_BODY);
- BIND_CONSTANT(TYPE_MASK_CHARACTER_BODY);
- BIND_CONSTANT(TYPE_MASK_AREA);
- BIND_CONSTANT(TYPE_MASK_COLLISION);
+ BIND_ENUM_CONSTANT(TYPE_MASK_STATIC_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_KINEMATIC_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_RIGID_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_CHARACTER_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_AREA);
+ BIND_ENUM_CONSTANT(TYPE_MASK_COLLISION);
}
int Physics2DShapeQueryResult::get_result_count() const {
@@ -604,79 +604,79 @@ void Physics2DServer::_bind_methods() {
//ClassDB::bind_method(D_METHOD("sync"),&Physics2DServer::sync);
//ClassDB::bind_method(D_METHOD("flush_queries"),&Physics2DServer::flush_queries);
- BIND_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
- BIND_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
- BIND_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
- BIND_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD);
- BIND_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD);
- BIND_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
- BIND_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
-
- BIND_CONSTANT(SHAPE_LINE);
- BIND_CONSTANT(SHAPE_SEGMENT);
- BIND_CONSTANT(SHAPE_CIRCLE);
- BIND_CONSTANT(SHAPE_RECTANGLE);
- BIND_CONSTANT(SHAPE_CAPSULE);
- BIND_CONSTANT(SHAPE_CONVEX_POLYGON);
- BIND_CONSTANT(SHAPE_CONCAVE_POLYGON);
- BIND_CONSTANT(SHAPE_CUSTOM);
-
- BIND_CONSTANT(AREA_PARAM_GRAVITY);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
- BIND_CONSTANT(AREA_PARAM_LINEAR_DAMP);
- BIND_CONSTANT(AREA_PARAM_ANGULAR_DAMP);
- BIND_CONSTANT(AREA_PARAM_PRIORITY);
-
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE);
-
- BIND_CONSTANT(BODY_MODE_STATIC);
- BIND_CONSTANT(BODY_MODE_KINEMATIC);
- BIND_CONSTANT(BODY_MODE_RIGID);
- BIND_CONSTANT(BODY_MODE_CHARACTER);
-
- BIND_CONSTANT(BODY_PARAM_BOUNCE);
- BIND_CONSTANT(BODY_PARAM_FRICTION);
- BIND_CONSTANT(BODY_PARAM_MASS);
- BIND_CONSTANT(BODY_PARAM_INERTIA);
- BIND_CONSTANT(BODY_PARAM_GRAVITY_SCALE);
- BIND_CONSTANT(BODY_PARAM_LINEAR_DAMP);
- BIND_CONSTANT(BODY_PARAM_ANGULAR_DAMP);
- BIND_CONSTANT(BODY_PARAM_MAX);
-
- BIND_CONSTANT(BODY_STATE_TRANSFORM);
- BIND_CONSTANT(BODY_STATE_LINEAR_VELOCITY);
- BIND_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
- BIND_CONSTANT(BODY_STATE_SLEEPING);
- BIND_CONSTANT(BODY_STATE_CAN_SLEEP);
-
- BIND_CONSTANT(JOINT_PIN);
- BIND_CONSTANT(JOINT_GROOVE);
- BIND_CONSTANT(JOINT_DAMPED_SPRING);
-
- BIND_CONSTANT(DAMPED_STRING_REST_LENGTH);
- BIND_CONSTANT(DAMPED_STRING_STIFFNESS);
- BIND_CONSTANT(DAMPED_STRING_DAMPING);
-
- BIND_CONSTANT(CCD_MODE_DISABLED);
- BIND_CONSTANT(CCD_MODE_CAST_RAY);
- BIND_CONSTANT(CCD_MODE_CAST_SHAPE);
-
- //BIND_CONSTANT( TYPE_BODY );
- //BIND_CONSTANT( TYPE_AREA );
-
- BIND_CONSTANT(AREA_BODY_ADDED);
- BIND_CONSTANT(AREA_BODY_REMOVED);
-
- BIND_CONSTANT(INFO_ACTIVE_OBJECTS);
- BIND_CONSTANT(INFO_COLLISION_PAIRS);
- BIND_CONSTANT(INFO_ISLAND_COUNT);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
+
+ BIND_ENUM_CONSTANT(SHAPE_LINE);
+ BIND_ENUM_CONSTANT(SHAPE_SEGMENT);
+ BIND_ENUM_CONSTANT(SHAPE_CIRCLE);
+ BIND_ENUM_CONSTANT(SHAPE_RECTANGLE);
+ BIND_ENUM_CONSTANT(SHAPE_CAPSULE);
+ BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON);
+ BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON);
+ BIND_ENUM_CONSTANT(SHAPE_CUSTOM);
+
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
+ BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP);
+ BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP);
+ BIND_ENUM_CONSTANT(AREA_PARAM_PRIORITY);
+
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE);
+
+ BIND_ENUM_CONSTANT(BODY_MODE_STATIC);
+ BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC);
+ BIND_ENUM_CONSTANT(BODY_MODE_RIGID);
+ BIND_ENUM_CONSTANT(BODY_MODE_CHARACTER);
+
+ BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_FRICTION);
+ BIND_ENUM_CONSTANT(BODY_PARAM_MASS);
+ BIND_ENUM_CONSTANT(BODY_PARAM_INERTIA);
+ BIND_ENUM_CONSTANT(BODY_PARAM_GRAVITY_SCALE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP);
+ BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP);
+ BIND_ENUM_CONSTANT(BODY_PARAM_MAX);
+
+ BIND_ENUM_CONSTANT(BODY_STATE_TRANSFORM);
+ BIND_ENUM_CONSTANT(BODY_STATE_LINEAR_VELOCITY);
+ BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
+ BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING);
+ BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP);
+
+ BIND_ENUM_CONSTANT(JOINT_PIN);
+ BIND_ENUM_CONSTANT(JOINT_GROOVE);
+ BIND_ENUM_CONSTANT(JOINT_DAMPED_SPRING);
+
+ BIND_ENUM_CONSTANT(DAMPED_STRING_REST_LENGTH);
+ BIND_ENUM_CONSTANT(DAMPED_STRING_STIFFNESS);
+ BIND_ENUM_CONSTANT(DAMPED_STRING_DAMPING);
+
+ BIND_ENUM_CONSTANT(CCD_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY);
+ BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE);
+
+ //BIND_ENUM_CONSTANT( TYPE_BODY );
+ //BIND_ENUM_CONSTANT( TYPE_AREA );
+
+ BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
+ BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);
+
+ BIND_ENUM_CONSTANT(INFO_ACTIVE_OBJECTS);
+ BIND_ENUM_CONSTANT(INFO_COLLISION_PAIRS);
+ BIND_ENUM_CONSTANT(INFO_ISLAND_COUNT);
}
Physics2DServer::Physics2DServer() {
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index f3acd8df18..905f96a5a9 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -201,6 +201,8 @@ public:
Physics2DDirectSpaceState();
};
+VARIANT_ENUM_CAST(Physics2DDirectSpaceState::ObjectTypeMask);
+
class Physics2DShapeQueryResult : public Reference {
GDCLASS(Physics2DShapeQueryResult, Reference);
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 86bf6253ee..c51a59973c 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -349,12 +349,12 @@ void PhysicsDirectSpaceState::_bind_methods() {
ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32));
ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState::_get_rest_info);
- BIND_CONSTANT(TYPE_MASK_STATIC_BODY);
- BIND_CONSTANT(TYPE_MASK_KINEMATIC_BODY);
- BIND_CONSTANT(TYPE_MASK_RIGID_BODY);
- BIND_CONSTANT(TYPE_MASK_CHARACTER_BODY);
- BIND_CONSTANT(TYPE_MASK_AREA);
- BIND_CONSTANT(TYPE_MASK_COLLISION);
+ BIND_ENUM_CONSTANT(TYPE_MASK_STATIC_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_KINEMATIC_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_RIGID_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_CHARACTER_BODY);
+ BIND_ENUM_CONSTANT(TYPE_MASK_AREA);
+ BIND_ENUM_CONSTANT(TYPE_MASK_COLLISION);
}
int PhysicsShapeQueryResult::get_result_count() const {
@@ -506,11 +506,11 @@ void PhysicsServer::_bind_methods() {
/* JOINT API */
- BIND_CONSTANT(JOINT_PIN);
- BIND_CONSTANT(JOINT_HINGE);
- BIND_CONSTANT(JOINT_SLIDER);
- BIND_CONSTANT(JOINT_CONE_TWIST);
- BIND_CONSTANT(JOINT_6DOF);
+ BIND_ENUM_CONSTANT(JOINT_PIN);
+ BIND_ENUM_CONSTANT(JOINT_HINGE);
+ BIND_ENUM_CONSTANT(JOINT_SLIDER);
+ BIND_ENUM_CONSTANT(JOINT_CONE_TWIST);
+ BIND_ENUM_CONSTANT(JOINT_6DOF);
ClassDB::bind_method(D_METHOD("joint_create_pin", "body_A", "local_A", "body_B", "local_B"), &PhysicsServer::joint_create_pin);
ClassDB::bind_method(D_METHOD("pin_joint_set_param", "joint", "param", "value"), &PhysicsServer::pin_joint_set_param);
@@ -522,20 +522,21 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("pin_joint_set_local_b", "joint", "local_B"), &PhysicsServer::pin_joint_set_local_b);
ClassDB::bind_method(D_METHOD("pin_joint_get_local_b", "joint"), &PhysicsServer::pin_joint_get_local_b);
- BIND_CONSTANT(PIN_JOINT_BIAS);
- BIND_CONSTANT(PIN_JOINT_DAMPING);
- BIND_CONSTANT(PIN_JOINT_IMPULSE_CLAMP);
-
- BIND_CONSTANT(HINGE_JOINT_BIAS);
- BIND_CONSTANT(HINGE_JOINT_LIMIT_UPPER);
- BIND_CONSTANT(HINGE_JOINT_LIMIT_LOWER);
- BIND_CONSTANT(HINGE_JOINT_LIMIT_BIAS);
- BIND_CONSTANT(HINGE_JOINT_LIMIT_SOFTNESS);
- BIND_CONSTANT(HINGE_JOINT_LIMIT_RELAXATION);
- BIND_CONSTANT(HINGE_JOINT_MOTOR_TARGET_VELOCITY);
- BIND_CONSTANT(HINGE_JOINT_MOTOR_MAX_IMPULSE);
- BIND_CONSTANT(HINGE_JOINT_FLAG_USE_LIMIT);
- BIND_CONSTANT(HINGE_JOINT_FLAG_ENABLE_MOTOR);
+ BIND_ENUM_CONSTANT(PIN_JOINT_BIAS);
+ BIND_ENUM_CONSTANT(PIN_JOINT_DAMPING);
+ BIND_ENUM_CONSTANT(PIN_JOINT_IMPULSE_CLAMP);
+
+ BIND_ENUM_CONSTANT(HINGE_JOINT_BIAS);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_LIMIT_UPPER);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_LIMIT_LOWER);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_LIMIT_BIAS);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_LIMIT_SOFTNESS);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_LIMIT_RELAXATION);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_MOTOR_TARGET_VELOCITY);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_MOTOR_MAX_IMPULSE);
+
+ BIND_ENUM_CONSTANT(HINGE_JOINT_FLAG_USE_LIMIT);
+ BIND_ENUM_CONSTANT(HINGE_JOINT_FLAG_ENABLE_MOTOR);
ClassDB::bind_method(D_METHOD("joint_create_hinge", "body_A", "hinge_A", "body_B", "hinge_B"), &PhysicsServer::joint_create_hinge);
@@ -550,60 +551,60 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("slider_joint_set_param", "joint", "param", "value"), &PhysicsServer::slider_joint_set_param);
ClassDB::bind_method(D_METHOD("slider_joint_get_param", "joint", "param"), &PhysicsServer::slider_joint_get_param);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_UPPER);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_LOWER);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_DAMPING);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_DAMPING);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING);
-
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_UPPER);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_LOWER);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_DAMPING);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_DAMPING);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION);
- BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING);
- BIND_CONSTANT(SLIDER_JOINT_MAX);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_UPPER);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_LOWER);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_DAMPING);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_DAMPING);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING);
+
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_UPPER);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_LOWER);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_DAMPING);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_DAMPING);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING);
+ BIND_ENUM_CONSTANT(SLIDER_JOINT_MAX);
ClassDB::bind_method(D_METHOD("joint_create_cone_twist", "body_A", "local_ref_A", "body_B", "local_ref_B"), &PhysicsServer::joint_create_cone_twist);
ClassDB::bind_method(D_METHOD("cone_twist_joint_set_param", "joint", "param", "value"), &PhysicsServer::cone_twist_joint_set_param);
ClassDB::bind_method(D_METHOD("cone_twist_joint_get_param", "joint", "param"), &PhysicsServer::cone_twist_joint_get_param);
- BIND_CONSTANT(CONE_TWIST_JOINT_SWING_SPAN);
- BIND_CONSTANT(CONE_TWIST_JOINT_TWIST_SPAN);
- BIND_CONSTANT(CONE_TWIST_JOINT_BIAS);
- BIND_CONSTANT(CONE_TWIST_JOINT_SOFTNESS);
- BIND_CONSTANT(CONE_TWIST_JOINT_RELAXATION);
-
- BIND_CONSTANT(G6DOF_JOINT_LINEAR_LOWER_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_LINEAR_UPPER_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS);
- BIND_CONSTANT(G6DOF_JOINT_LINEAR_RESTITUTION);
- BIND_CONSTANT(G6DOF_JOINT_LINEAR_DAMPING);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_LOWER_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_UPPER_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_DAMPING);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_RESTITUTION);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_FORCE_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_ERP);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY);
- BIND_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT);
-
- BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT);
- BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_MOTOR);
+ BIND_ENUM_CONSTANT(CONE_TWIST_JOINT_SWING_SPAN);
+ BIND_ENUM_CONSTANT(CONE_TWIST_JOINT_TWIST_SPAN);
+ BIND_ENUM_CONSTANT(CONE_TWIST_JOINT_BIAS);
+ BIND_ENUM_CONSTANT(CONE_TWIST_JOINT_SOFTNESS);
+ BIND_ENUM_CONSTANT(CONE_TWIST_JOINT_RELAXATION);
+
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_LOWER_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_UPPER_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_RESTITUTION);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_DAMPING);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LOWER_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_UPPER_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_DAMPING);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_RESTITUTION);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_FORCE_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_ERP);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT);
+
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_MOTOR);
ClassDB::bind_method(D_METHOD("joint_get_type", "joint"), &PhysicsServer::joint_get_type);
@@ -642,67 +643,67 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info);
- BIND_CONSTANT(SHAPE_PLANE);
- BIND_CONSTANT(SHAPE_RAY);
- BIND_CONSTANT(SHAPE_SPHERE);
- BIND_CONSTANT(SHAPE_BOX);
- BIND_CONSTANT(SHAPE_CAPSULE);
- BIND_CONSTANT(SHAPE_CONVEX_POLYGON);
- BIND_CONSTANT(SHAPE_CONCAVE_POLYGON);
- BIND_CONSTANT(SHAPE_HEIGHTMAP);
- BIND_CONSTANT(SHAPE_CUSTOM);
-
- BIND_CONSTANT(AREA_PARAM_GRAVITY);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
- BIND_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
- BIND_CONSTANT(AREA_PARAM_LINEAR_DAMP);
- BIND_CONSTANT(AREA_PARAM_ANGULAR_DAMP);
- BIND_CONSTANT(AREA_PARAM_PRIORITY);
-
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE);
- BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE);
-
- BIND_CONSTANT(BODY_MODE_STATIC);
- BIND_CONSTANT(BODY_MODE_KINEMATIC);
- BIND_CONSTANT(BODY_MODE_RIGID);
- BIND_CONSTANT(BODY_MODE_CHARACTER);
-
- BIND_CONSTANT(BODY_PARAM_BOUNCE);
- BIND_CONSTANT(BODY_PARAM_FRICTION);
- BIND_CONSTANT(BODY_PARAM_MASS);
- BIND_CONSTANT(BODY_PARAM_GRAVITY_SCALE);
- BIND_CONSTANT(BODY_PARAM_ANGULAR_DAMP);
- BIND_CONSTANT(BODY_PARAM_LINEAR_DAMP);
- BIND_CONSTANT(BODY_PARAM_MAX);
-
- BIND_CONSTANT(BODY_STATE_TRANSFORM);
- BIND_CONSTANT(BODY_STATE_LINEAR_VELOCITY);
- BIND_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
- BIND_CONSTANT(BODY_STATE_SLEEPING);
- BIND_CONSTANT(BODY_STATE_CAN_SLEEP);
+ BIND_ENUM_CONSTANT(SHAPE_PLANE);
+ BIND_ENUM_CONSTANT(SHAPE_RAY);
+ BIND_ENUM_CONSTANT(SHAPE_SPHERE);
+ BIND_ENUM_CONSTANT(SHAPE_BOX);
+ BIND_ENUM_CONSTANT(SHAPE_CAPSULE);
+ BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON);
+ BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON);
+ BIND_ENUM_CONSTANT(SHAPE_HEIGHTMAP);
+ BIND_ENUM_CONSTANT(SHAPE_CUSTOM);
+
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE);
+ BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION);
+ BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP);
+ BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP);
+ BIND_ENUM_CONSTANT(AREA_PARAM_PRIORITY);
+
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE);
+ BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE);
+
+ BIND_ENUM_CONSTANT(BODY_MODE_STATIC);
+ BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC);
+ BIND_ENUM_CONSTANT(BODY_MODE_RIGID);
+ BIND_ENUM_CONSTANT(BODY_MODE_CHARACTER);
+
+ BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_FRICTION);
+ BIND_ENUM_CONSTANT(BODY_PARAM_MASS);
+ BIND_ENUM_CONSTANT(BODY_PARAM_GRAVITY_SCALE);
+ BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP);
+ BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP);
+ BIND_ENUM_CONSTANT(BODY_PARAM_MAX);
+
+ BIND_ENUM_CONSTANT(BODY_STATE_TRANSFORM);
+ BIND_ENUM_CONSTANT(BODY_STATE_LINEAR_VELOCITY);
+ BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY);
+ BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING);
+ BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP);
/*
- BIND_CONSTANT( JOINT_PIN );
- BIND_CONSTANT( JOINT_GROOVE );
- BIND_CONSTANT( JOINT_DAMPED_SPRING );
+ BIND_ENUM_CONSTANT( JOINT_PIN );
+ BIND_ENUM_CONSTANT( JOINT_GROOVE );
+ BIND_ENUM_CONSTANT( JOINT_DAMPED_SPRING );
- BIND_CONSTANT( DAMPED_STRING_REST_LENGTH );
- BIND_CONSTANT( DAMPED_STRING_STIFFNESS );
- BIND_CONSTANT( DAMPED_STRING_DAMPING );
+ BIND_ENUM_CONSTANT( DAMPED_STRING_REST_LENGTH );
+ BIND_ENUM_CONSTANT( DAMPED_STRING_STIFFNESS );
+ BIND_ENUM_CONSTANT( DAMPED_STRING_DAMPING );
*/
- //BIND_CONSTANT( TYPE_BODY );
- //BIND_CONSTANT( TYPE_AREA );
+ //BIND_ENUM_CONSTANT( TYPE_BODY );
+ //BIND_ENUM_CONSTANT( TYPE_AREA );
- BIND_CONSTANT(AREA_BODY_ADDED);
- BIND_CONSTANT(AREA_BODY_REMOVED);
+ BIND_ENUM_CONSTANT(AREA_BODY_ADDED);
+ BIND_ENUM_CONSTANT(AREA_BODY_REMOVED);
- BIND_CONSTANT(INFO_ACTIVE_OBJECTS);
- BIND_CONSTANT(INFO_COLLISION_PAIRS);
- BIND_CONSTANT(INFO_ISLAND_COUNT);
+ BIND_ENUM_CONSTANT(INFO_ACTIVE_OBJECTS);
+ BIND_ENUM_CONSTANT(INFO_COLLISION_PAIRS);
+ BIND_ENUM_CONSTANT(INFO_ISLAND_COUNT);
}
PhysicsServer::PhysicsServer() {
diff --git a/servers/physics_server.h b/servers/physics_server.h
index b38e14eb0c..a8c2a7761d 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -201,6 +201,8 @@ public:
PhysicsDirectSpaceState();
};
+VARIANT_ENUM_CAST(PhysicsDirectSpaceState::ObjectTypeMask);
+
class PhysicsShapeQueryResult : public Reference {
GDCLASS(PhysicsShapeQueryResult, Reference);