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authorRĂ©mi Verschelde <remi@verschelde.fr>2020-12-19 15:32:32 +0100
committerGitHub <noreply@github.com>2020-12-19 15:32:32 +0100
commit2797c2a74ce8ab7f8026e8e66296e8f83dc3deed (patch)
tree78c16ffc6ba87a793830f8f8af096e644c1750c0 /servers
parent86de8079fc32db1d8063576de83f67ec3bb059d8 (diff)
parent7ae487d2bbc8cd89be2d972ae04ef18f07da26e6 (diff)
Merge pull request #33207 from Calinou/increase-camera-default-zfar
Increase the default Camera Zfar to 4000
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/renderer_scene_cull.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 3bbe16e4e8..4d82d873cc 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -89,7 +89,7 @@ public:
fov = 75;
type = PERSPECTIVE;
znear = 0.05;
- zfar = 100;
+ zfar = 4000;
size = 1.0;
offset = Vector2();
vaspect = false;