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authorRémi Verschelde <rverschelde@gmail.com>2020-06-30 13:57:23 +0200
committerGitHub <noreply@github.com>2020-06-30 13:57:23 +0200
commit27605769c483ed135808443be70e4ac7f7afa541 (patch)
tree3403fbd6ac2c1ef310b561df6ff445df251d3da4 /servers
parentdffb8824db33a430aa72d4d6435c637fa1e14801 (diff)
parentda3fbc0296139086f38ca811c0dba775d857e07b (diff)
Merge pull request #35633 from Xrayez/physics-shape-property
Expose shape property for shape query parameters classes
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_server_2d.cpp19
-rw-r--r--servers/physics_server_2d.h5
-rw-r--r--servers/physics_server_3d.cpp19
-rw-r--r--servers/physics_server_3d.h4
4 files changed, 35 insertions, 12 deletions
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 080b8c61ad..19b575a259 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -132,13 +132,21 @@ PhysicsDirectBodyState2D::PhysicsDirectBodyState2D() {}
///////////////////////////////////////////////////////
-void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape) {
- ERR_FAIL_COND(p_shape.is_null());
- shape = p_shape->get_rid();
+void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape_ref) {
+ ERR_FAIL_COND(p_shape_ref.is_null());
+ shape_ref = p_shape_ref;
+ shape = p_shape_ref->get_rid();
+}
+
+RES PhysicsShapeQueryParameters2D::get_shape() const {
+ return shape_ref;
}
void PhysicsShapeQueryParameters2D::set_shape_rid(const RID &p_shape) {
- shape = p_shape;
+ if (shape != p_shape) {
+ shape_ref = RES();
+ shape = p_shape;
+ }
}
RID PhysicsShapeQueryParameters2D::get_shape_rid() const {
@@ -212,6 +220,7 @@ bool PhysicsShapeQueryParameters2D::is_collide_with_areas_enabled() const {
void PhysicsShapeQueryParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters2D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &PhysicsShapeQueryParameters2D::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_rid", "shape"), &PhysicsShapeQueryParameters2D::set_shape_rid);
ClassDB::bind_method(D_METHOD("get_shape_rid"), &PhysicsShapeQueryParameters2D::get_shape_rid);
@@ -240,7 +249,7 @@ void PhysicsShapeQueryParameters2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion");
- //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index 549a78aa1f..b2f2e786ee 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -98,6 +98,8 @@ class PhysicsShapeQueryResult2D;
class PhysicsShapeQueryParameters2D : public Reference {
GDCLASS(PhysicsShapeQueryParameters2D, Reference);
friend class PhysicsDirectSpaceState2D;
+
+ RES shape_ref;
RID shape;
Transform2D transform;
Vector2 motion;
@@ -112,7 +114,8 @@ protected:
static void _bind_methods();
public:
- void set_shape(const RES &p_shape);
+ void set_shape(const RES &p_shape_ref);
+ RES get_shape() const;
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const;
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 9668358710..3b361fee55 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -136,13 +136,21 @@ PhysicsDirectBodyState3D::PhysicsDirectBodyState3D() {}
///////////////////////////////////////////////////////
-void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape) {
- ERR_FAIL_COND(p_shape.is_null());
- shape = p_shape->get_rid();
+void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape_ref) {
+ ERR_FAIL_COND(p_shape_ref.is_null());
+ shape_ref = p_shape_ref;
+ shape = p_shape_ref->get_rid();
+}
+
+RES PhysicsShapeQueryParameters3D::get_shape() const {
+ return shape_ref;
}
void PhysicsShapeQueryParameters3D::set_shape_rid(const RID &p_shape) {
- shape = p_shape;
+ if (shape != p_shape) {
+ shape_ref = RES();
+ shape = p_shape;
+ }
}
RID PhysicsShapeQueryParameters3D::get_shape_rid() const {
@@ -208,6 +216,7 @@ bool PhysicsShapeQueryParameters3D::is_collide_with_areas_enabled() const {
void PhysicsShapeQueryParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters3D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &PhysicsShapeQueryParameters3D::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_rid", "shape"), &PhysicsShapeQueryParameters3D::set_shape_rid);
ClassDB::bind_method(D_METHOD("get_shape_rid"), &PhysicsShapeQueryParameters3D::get_shape_rid);
@@ -232,7 +241,7 @@ void PhysicsShapeQueryParameters3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
- //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape3D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 2465b40d3e..1cfa4d8565 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -100,6 +100,7 @@ class PhysicsShapeQueryParameters3D : public Reference {
GDCLASS(PhysicsShapeQueryParameters3D, Reference);
friend class PhysicsDirectSpaceState3D;
+ RES shape_ref;
RID shape;
Transform transform;
float margin;
@@ -113,7 +114,8 @@ protected:
static void _bind_methods();
public:
- void set_shape(const RES &p_shape);
+ void set_shape(const RES &p_shape_ref);
+ RES get_shape() const;
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const;