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authorRicardo Buring <ricardo.buring@gmail.com>2022-09-28 21:37:37 +0200
committerRicardo Buring <ricardo.buring@gmail.com>2022-09-28 21:37:37 +0200
commit215c5458f580b836bc45f934cbc8ad53d801c641 (patch)
tree1e0649eaadc26eb3796388e0d8c3ab5492e69bc3 /servers
parentf74491fdee9bc2d68668137fbacd8f3a7e7e8df7 (diff)
GodotCylinderShape3D::get_supports: delete dead code
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_3d/godot_shape_3d.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 5e310670a5..5574be20b7 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -735,29 +735,6 @@ void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vect
r_amount = 1;
r_type = FEATURE_POINT;
r_supports[0] = get_support(p_normal);
- return;
-
- Vector3 n = p_normal;
- real_t h = n.y * Math::sqrt(0.25 * height * height + radius * radius);
- if (Math::abs(h) > 1.0) {
- // Top or bottom surface.
- n.y = (n.y > 0.0) ? height * 0.5 : -height * 0.5;
- } else {
- // Lateral surface.
- n.y = height * 0.5 * h;
- }
-
- real_t s = Math::sqrt(n.x * n.x + n.z * n.z);
- if (Math::is_zero_approx(s)) {
- n.x = 0.0;
- n.z = 0.0;
- } else {
- real_t scaled_radius = radius / s;
- n.x = n.x * scaled_radius;
- n.z = n.z * scaled_radius;
- }
-
- r_supports[0] = n;
}
}