diff options
author | reduz <reduzio@gmail.com> | 2022-06-18 16:20:55 +0200 |
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committer | reduz <reduzio@gmail.com> | 2022-06-20 12:54:19 +0200 |
commit | 141c3755814cea60888c7ee548c7ce709550b784 (patch) | |
tree | cc5045d98995b754097d1dde100f0138033fc735 /servers | |
parent | 8e3d9a23aa0a724d3dd25fcf0e8085b5a438c233 (diff) |
Clean up Hash Functions
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934
* Clean up usage of murmur3
* Fixed usages of binary murmur3 on floats (this is invalid)
* Changed DJB2 to use xor (which seems to be better)
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d/godot_area_2d.h | 6 | ||||
-rw-r--r-- | servers/physics_3d/godot_area_3d.h | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/uniform_set_cache_rd.h | 18 |
3 files changed, 16 insertions, 14 deletions
diff --git a/servers/physics_2d/godot_area_2d.h b/servers/physics_2d/godot_area_2d.h index 35dad9d2c3..221982cf78 100644 --- a/servers/physics_2d/godot_area_2d.h +++ b/servers/physics_2d/godot_area_2d.h @@ -70,9 +70,9 @@ class GodotArea2D : public GodotCollisionObject2D { static uint32_t hash(const BodyKey &p_key) { uint32_t h = hash_one_uint64(p_key.rid.get_id()); - h = hash_djb2_one_64(p_key.instance_id, h); - h = hash_djb2_one_32(p_key.area_shape, h); - return hash_djb2_one_32(p_key.body_shape, h); + h = hash_murmur3_one_64(p_key.instance_id, h); + h = hash_murmur3_one_32(p_key.area_shape, h); + return hash_fmix32(hash_murmur3_one_32(p_key.body_shape, h)); } _FORCE_INLINE_ bool operator==(const BodyKey &p_key) const { diff --git a/servers/physics_3d/godot_area_3d.h b/servers/physics_3d/godot_area_3d.h index a00451f602..51b435eb00 100644 --- a/servers/physics_3d/godot_area_3d.h +++ b/servers/physics_3d/godot_area_3d.h @@ -74,9 +74,9 @@ class GodotArea3D : public GodotCollisionObject3D { static uint32_t hash(const BodyKey &p_key) { uint32_t h = hash_one_uint64(p_key.rid.get_id()); - h = hash_djb2_one_64(p_key.instance_id, h); - h = hash_djb2_one_32(p_key.area_shape, h); - return hash_djb2_one_32(p_key.body_shape, h); + h = hash_murmur3_one_64(p_key.instance_id, h); + h = hash_murmur3_one_32(p_key.area_shape, h); + return hash_fmix32(hash_murmur3_one_32(p_key.body_shape, h)); } _FORCE_INLINE_ bool operator==(const BodyKey &p_key) const { diff --git a/servers/rendering/renderer_rd/uniform_set_cache_rd.h b/servers/rendering/renderer_rd/uniform_set_cache_rd.h index e49cf4dafa..af22a48716 100644 --- a/servers/rendering/renderer_rd/uniform_set_cache_rd.h +++ b/servers/rendering/renderer_rd/uniform_set_cache_rd.h @@ -57,13 +57,13 @@ class UniformSetCacheRD : public Object { Cache *hash_table[HASH_TABLE_SIZE] = {}; static _FORCE_INLINE_ uint32_t _hash_uniform(const RD::Uniform &u, uint32_t h) { - h = hash_djb2_one_32(u.uniform_type, h); - h = hash_djb2_one_32(u.binding, h); + h = hash_murmur3_one_32(u.uniform_type, h); + h = hash_murmur3_one_32(u.binding, h); uint32_t rsize = u.get_id_count(); for (uint32_t j = 0; j < rsize; j++) { - h = hash_djb2_one_64(u.get_id(j).get_id(), h); + h = hash_murmur3_one_64(u.get_id(j).get_id(), h); } - return h; + return hash_fmix32(h); } static _FORCE_INLINE_ bool _compare_uniform(const RD::Uniform &a, const RD::Uniform &b) { @@ -154,8 +154,8 @@ class UniformSetCacheRD : public Object { public: template <typename... Args> RID get_cache(RID p_shader, uint32_t p_set, Args... args) { - uint32_t h = hash_djb2_one_64(p_shader.get_id()); - h = hash_djb2_one_32(p_set, h); + uint32_t h = hash_murmur3_one_64(p_shader.get_id()); + h = hash_murmur3_one_32(p_set, h); h = _hash_args(h, args...); uint32_t table_idx = h % HASH_TABLE_SIZE; @@ -180,12 +180,14 @@ public: template <typename... Args> RID get_cache_vec(RID p_shader, uint32_t p_set, const Vector<RD::Uniform> &p_uniforms) { - uint32_t h = hash_djb2_one_64(p_shader.get_id()); - h = hash_djb2_one_32(p_set, h); + uint32_t h = hash_murmur3_one_64(p_shader.get_id()); + h = hash_murmur3_one_32(p_set, h); for (int i = 0; i < p_uniforms.size(); i++) { h = _hash_uniform(p_uniforms[i], h); } + h = hash_fmix32(h); + uint32_t table_idx = h % HASH_TABLE_SIZE; { const Cache *c = hash_table[table_idx]; |