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authorJulian Adamse <jcwadamse@gmail.com>2021-11-05 20:46:32 +0100
committerJulian Adamse <jcwadamse@gmail.com>2021-11-05 20:49:14 +0100
commit03903fdeec0023d4c504a7399d248257e6756f4c (patch)
treef92458bc97858aa668521783c84e4e9bb7c60d0e /servers
parentc7fefe50daebe2f3ae568baaa888ddb3cddfe5e1 (diff)
Fix the volume calculation for cylinders
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_3d/godot_shape_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_shape_3d.h b/servers/physics_3d/godot_shape_3d.h
index 8822d9487b..67497ba9b7 100644
--- a/servers/physics_3d/godot_shape_3d.h
+++ b/servers/physics_3d/godot_shape_3d.h
@@ -256,7 +256,7 @@ public:
_FORCE_INLINE_ real_t get_height() const { return height; }
_FORCE_INLINE_ real_t get_radius() const { return radius; }
- virtual real_t get_area() const override { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; }
+ virtual real_t get_area() const override { return height * Math_PI * radius * radius; }
virtual PhysicsServer3D::ShapeType get_type() const override { return PhysicsServer3D::SHAPE_CYLINDER; }