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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-19 19:42:57 +0200
committerGitHub <noreply@github.com>2018-08-19 19:42:57 +0200
commitfaa49c182978b3fe74e7aad65fb761c2881f009c (patch)
treee453f3d3ef758b89c7214ff0dedf607d5bf23a05 /servers/visual
parentc9498d4c3da0ac0b107ea015cf6e554a0dd882b5 (diff)
parent9634d74d312da34b3902ca5eadb6cdccd9ce60e3 (diff)
Merge pull request #21183 from Chaosus/mat_varyings
Allow matrixes in varyings
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/shader_language.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index ca50d0d049..8705033326 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3875,8 +3875,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
+ if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
+ _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
return ERR_PARSE_ERROR;
}