diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-24 21:45:31 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-24 21:45:31 +0100 |
commit | debeee56f721178d44f71deb4e303b825d1dccd1 (patch) | |
tree | 6c88f378419a5760bbe919c48c87d1c71a6ea548 /servers/visual | |
parent | c103f32ea3b19c3588d54dcef98e307f8b823f4c (diff) |
Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/rasterizer.cpp | 2 | ||||
-rw-r--r-- | servers/visual/rasterizer.h | 2 | ||||
-rw-r--r-- | servers/visual/shader_language.cpp | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 6 |
4 files changed, 8 insertions, 8 deletions
diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index fdcc4f5633..1be65be927 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -610,7 +610,7 @@ void Rasterizer::_free_fixed_material(const RID& p_material) { void Rasterizer::flush_frame() { - //not really necesary to implement + //not really necessary to implement } Rasterizer::Rasterizer() { diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 527230895c..838ddead75 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -1489,7 +1489,7 @@ public: virtual void end_shadow_map()=0; virtual void end_frame()=0; - virtual void flush_frame(); //not necesary in most cases + virtual void flush_frame(); //not necessary in most cases /* CANVAS API */ diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 3bc495f08e..bc4452d5a8 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2820,7 +2820,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons // this is not invalid and can really appear // but it becomes invalid anyway because no binary op // can be followed by an unary op in a valid combination, - // due to how precedence works, unaries will always dissapear first + // due to how precedence works, unaries will always disappear first _set_error("Parser bug.."); } @@ -3374,7 +3374,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataTy } if (!is_token_datatype(tk.type)) { - _set_error("Expected funtion, uniform or varying "); + _set_error("Expected function, uniform or varying "); return ERR_PARSE_ERROR; } @@ -3492,7 +3492,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataTy } } - //all good let's parse inside the fucntion! + //all good let's parse inside the function! tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{' to begin function"); diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 46c7fa6791..9b77ca9e1c 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2447,7 +2447,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { for (int y = 0; y < 4; y++) { for (int x = 0; x < 4; x++) { - //substract minimum + //subtract minimum uint32_t a = uint32_t(alpha_block[x][y]) - min_alpha; //convert range to 3 bits a = int((a * 7.0 / (max_alpha - min_alpha)) + 0.5); @@ -2923,7 +2923,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { colors[j].z = (local_data[b.sources[j]].energy[2] / float(probe_data->dynamic.bake_dynamic_range)) / 1024.0; } //super quick and dirty compression - //find 2 most futher apart + //find 2 most further apart float distance = 0; Vector3 from, to; @@ -3001,7 +3001,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { } } - //by default, 1 is black, otherwise it will be overriden by source + //by default, 1 is black, otherwise it will be overridden by source uint32_t index_block[16] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; |