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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-07-08 23:51:53 +0200
committerGitHub <noreply@github.com>2017-07-08 23:51:53 +0200
commitd23fc16b2d91fec1b6c9d97c4429bdbd09d4eb00 (patch)
tree7b83394ae29c9e2d195892aece1a26f451376e21 /servers/visual
parente577c5b0705168177943fcdf9a0b66c1f8f864f3 (diff)
parent2fd204c35e6883d36d4c15adbe6725ffffd73c6f (diff)
Merge pull request #9564 from Noshyaar/pr-threshold
Refactor 'treshold' to 'threshold'
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/rasterizer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 8c9d8f089c..ca80d5e457 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -61,7 +61,7 @@ public:
virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0;
virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_treshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0;
virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0;
virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) = 0;