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authorJuan Linietsky <reduzio@gmail.com>2016-12-04 12:45:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-12-04 12:45:30 -0300
commita299c3ebf1ceb3ce108526b3e134e82e5bf4413b (patch)
treef62ea61a7245d83caadc8c6c84d82e129ef240cf /servers/visual
parent27a46d78ec43b69a70a1d84c540353e3cb3b04c0 (diff)
Support for SSAO
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/rasterizer.h1
-rw-r--r--servers/visual/visual_server_raster.h2
2 files changed, 3 insertions, 0 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 0d36706468..09d59e3175 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -65,6 +65,7 @@ public:
virtual void environment_set_fog(RID p_env,bool p_enable,float p_begin,float p_end,RID p_gradient_texture)=0;
virtual void environment_set_ssr(RID p_env,bool p_enable, int p_max_steps,float p_accel,float p_fade,float p_depth_tolerance,bool p_smooth,bool p_roughness)=0;
+ virtual void environment_set_ssao(RID p_env,bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect,const Color &p_color,bool p_blur)=0;
virtual void environment_set_tonemap(RID p_env,bool p_enable,float p_exposure,float p_white,float p_min_luminance,float p_max_luminance,float p_auto_exp_speed,float p_auto_exp_scale,VS::EnvironmentToneMapper p_tone_mapper)=0;
virtual void environment_set_adjustment(RID p_env,bool p_enable,float p_brightness,float p_contrast,float p_saturation,RID p_ramp)=0;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index e7594278f2..ff1a622107 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -876,6 +876,8 @@ public:
BIND2(environment_set_canvas_max_layer,RID,int )
BIND4(environment_set_ambient_light,RID,const Color& ,float,float )
BIND8(environment_set_ssr,RID,bool,int,float,float,float,bool,bool )
+ BIND10(environment_set_ssao,RID ,bool , float , float , float,float,float , float ,const Color &,bool )
+
BIND7(environment_set_glow,RID,bool ,int ,float ,float ,float ,EnvironmentGlowBlendMode )
BIND5(environment_set_fog,RID,bool ,float ,float ,RID )