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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-09-17 18:34:22 +0200
committerGitHub <noreply@github.com>2016-09-17 18:34:22 +0200
commit80861b7d59b22010d6e3f4ee90c4bb97631ac20f (patch)
tree3fc1d3fdef39a5c8a6f0f9c8c25fb12ae8bd3250 /servers/visual
parentc05ff0577fd9cc39a6968e65743f7d7da711bfe2 (diff)
parent09608876258ffa7d19be1fb887541f3798fa945e (diff)
Merge pull request #6414 from RandomShaper/improve-shader-shadow
Expose additional light/shadow properties to canvas item shaders
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/shader_language.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 09b3ada509..fdf3cb622d 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1180,6 +1180,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={
{ "LIGHT_HEIGHT", TYPE_FLOAT},
{ "LIGHT_COLOR", TYPE_VEC4},
{ "LIGHT_UV", TYPE_VEC2},
+ { "LIGHT_SHADOW", TYPE_VEC4},
{ "LIGHT", TYPE_VEC4},
{ "SHADOW", TYPE_VEC4},
{ "POINT_COORD", TYPE_VEC2},