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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-05-01 08:35:10 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-01 08:35:10 +0200 |
commit | 4cce6f34170d693be994d9a451b4b5f96a084cfb (patch) | |
tree | 74fa8c76ccd7eb2f289f08bb38a095c4cc74cb59 /servers/visual | |
parent | 613a8bee415381a8564d34092b479e1f159e8e60 (diff) | |
parent | e6deba8d196a206ff350bc4d9fff783f78395d33 (diff) |
Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Fixes logically dead code (Coverity)
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/shader_language.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index ba8d134b5c..bfb9c871ce 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2677,7 +2677,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons return NULL; } - bool index_valid = false; DataType member_type = TYPE_VOID; switch (expr->get_datatype()) { @@ -2696,7 +2695,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons _set_error("Only integer constants are allowed as index at the moment"); return NULL; } - index_valid = true; + switch (expr->get_datatype()) { case TYPE_BVEC2: member_type = TYPE_BOOL; break; case TYPE_VEC2: member_type = TYPE_FLOAT; break; @@ -2721,7 +2720,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons _set_error("Only integer constants are allowed as index at the moment"); return NULL; } - index_valid = true; + switch (expr->get_datatype()) { case TYPE_BVEC3: member_type = TYPE_BOOL; break; case TYPE_VEC3: member_type = TYPE_FLOAT; break; @@ -2745,7 +2744,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons _set_error("Only integer constants are allowed as index at the moment"); return NULL; } - index_valid = true; + switch (expr->get_datatype()) { case TYPE_BVEC4: member_type = TYPE_BOOL; break; case TYPE_VEC4: member_type = TYPE_FLOAT; break; @@ -2760,11 +2759,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } } - if (!index_valid) { - _set_error("Invalid index"); - return NULL; - } - OperatorNode *op = alloc_node<OperatorNode>(); op->op = OP_INDEX; op->return_cache = member_type; @@ -3662,7 +3656,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct _set_error("void datatype not allowed here"); return ERR_PARSE_ERROR; } - if (!uniform && type < TYPE_FLOAT && type > TYPE_VEC4) { // FIXME: always false! should it be || instead? + + if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) { _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed."); return ERR_PARSE_ERROR; } |