diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-12-08 20:25:08 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-12-08 20:25:08 -0300 |
commit | 428984ec0cfbbf190d88b4a2ff4cb3587a51c309 (patch) | |
tree | 7d0c9fec94614ebeceff0674f8a28bcf9e5f1689 /servers/visual | |
parent | 88c653a9e58a127f99e92a85683f8c3b7587d108 (diff) |
-New mask mode for lights, makes using masks MUCH easier.
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/rasterizer.h | 7 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 44 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 4 |
3 files changed, 50 insertions, 5 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 50407f1b0f..d94067961f 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -610,6 +610,7 @@ public: CanvasLight *shadows_next_ptr; CanvasLight *filter_next_ptr; CanvasLight *next_ptr; + CanvasLight *mask_next_ptr; CanvasLight() { enabled=true; @@ -627,6 +628,7 @@ public: mode=VS::CANVAS_LIGHT_MODE_ADD; texture_cache=NULL; next_ptr=NULL; + mask_next_ptr=NULL; filter_next_ptr=NULL; shadow_buffer_size=2048; shadow_esm_mult=80; @@ -792,6 +794,7 @@ public: CanvasItem* material_owner; ViewportRender *vp_render; bool distance_field; + bool light_masked; Rect2 global_rect_cache; @@ -918,8 +921,8 @@ public: return rect; } - void clear() { for (int i=0;i<commands.size();i++) memdelete( commands[i] ); commands.clear(); clip=false; rect_dirty=true; final_clip_owner=NULL; material_owner=NULL;} - CanvasItem() { light_mask=1; vp_render=NULL; next=NULL; final_clip_owner=NULL; clip=false; final_opacity=1; blend_mode=VS::MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; material_owner=NULL; material=NULL; copy_back_buffer=NULL; distance_field=false; } + void clear() { for (int i=0;i<commands.size();i++) memdelete( commands[i] ); commands.clear(); clip=false; rect_dirty=true; final_clip_owner=NULL; material_owner=NULL; light_masked=false; } + CanvasItem() { light_mask=1; vp_render=NULL; next=NULL; final_clip_owner=NULL; clip=false; final_opacity=1; blend_mode=VS::MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; material_owner=NULL; material=NULL; copy_back_buffer=NULL; distance_field=false; light_masked=false; } virtual ~CanvasItem() { clear(); if (copy_back_buffer) memdelete(copy_back_buffer); } }; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index a94d4f64c7..79911121f5 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -6777,6 +6777,7 @@ void VisualServerRaster::_render_canvas_item_viewport(VisualServer* p_self,void } + void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect, float p_opacity,int p_z,Rasterizer::CanvasItem **z_list,Rasterizer::CanvasItem **z_last_list,CanvasItem *p_canvas_clip,CanvasItem *p_material_owner) { CanvasItem *ci = p_canvas_item; @@ -6878,6 +6879,7 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat ci->final_opacity=opacity * ci->self_opacity; ci->global_rect_cache=global_rect; ci->global_rect_cache.pos-=p_clip_rect.pos; + ci->light_masked=false; int zidx = p_z-CANVAS_ITEM_Z_MIN; @@ -6905,7 +6907,34 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat } -void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_transform,Rasterizer::CanvasLight *p_lights) { +void VisualServerRaster::_light_mask_canvas_items(int p_z,Rasterizer::CanvasItem *p_canvas_item,Rasterizer::CanvasLight *p_masked_lights) { + + if (!p_masked_lights) + return; + + Rasterizer::CanvasItem *ci=p_canvas_item; + + while(ci) { + + Rasterizer::CanvasLight *light=p_masked_lights; + while(light) { + + if (ci->light_mask&light->item_mask && p_z>=light->z_min && p_z<=light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache,light->rect_cache)) { + ci->light_masked=true; + } + + light=light->mask_next_ptr; + } + + ci=ci->next; + } + + + + +} + +void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_transform,Rasterizer::CanvasLight *p_lights,Rasterizer::CanvasLight *p_masked_lights) { rasterizer->canvas_begin(); @@ -6938,6 +6967,11 @@ void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_trans for(int i=0;i<z_range;i++) { if (!z_list[i]) continue; + + if (p_masked_lights) { + _light_mask_canvas_items(CANVAS_ITEM_Z_MIN+i,z_list[i],p_masked_lights); + } + rasterizer->canvas_render_items(z_list[i],CANVAS_ITEM_Z_MIN+i,p_canvas->modulate,p_lights); } } else { @@ -7072,6 +7106,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ Rect2 clip_rect(0,0,viewport_rect.width,viewport_rect.height); Rasterizer::CanvasLight *lights=NULL; Rasterizer::CanvasLight *lights_with_shadow=NULL; + Rasterizer::CanvasLight *lights_with_mask=NULL; Rect2 shadow_rect; int light_count=0; @@ -7119,9 +7154,14 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ cl->radius_cache=cl->rect_cache.size.length(); } + if (cl->mode==CANVAS_LIGHT_MODE_MASK) { + cl->mask_next_ptr=lights_with_mask; + lights_with_mask=cl; + } light_count++; } + } } @@ -7190,7 +7230,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ ptr=ptr->filter_next_ptr; } - _render_canvas( E->get()->canvas,xform,canvas_lights ); + _render_canvas( E->get()->canvas,xform,canvas_lights,lights_with_mask ); i++; if (scenario_draw_canvas_bg && E->key().layer>=scenario_canvas_max_layer) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index b6a5ca6308..e0127faf41 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -633,7 +633,9 @@ class VisualServerRaster : public VisualServer { static void _render_canvas_item_viewport(VisualServer* p_self,void *p_vp,const Rect2& p_rect); void _render_canvas_item_tree(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, const Color &p_modulate, Rasterizer::CanvasLight *p_lights); void _render_canvas_item(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, float p_opacity, int p_z, Rasterizer::CanvasItem **z_list, Rasterizer::CanvasItem **z_last_list, CanvasItem *p_canvas_clip, CanvasItem *p_material_owner); - void _render_canvas(Canvas *p_canvas, const Matrix32 &p_transform, Rasterizer::CanvasLight *p_lights); + void _render_canvas(Canvas *p_canvas, const Matrix32 &p_transform, Rasterizer::CanvasLight *p_lights, Rasterizer::CanvasLight *p_masked_lights); + void _light_mask_canvas_items(int p_z,Rasterizer::CanvasItem *p_canvas_item,Rasterizer::CanvasLight *p_masked_lights); + Vector<Vector3> _camera_generate_endpoints(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max); Vector<Plane> _camera_generate_orthogonal_planes(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max); |