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authorYuri Roubinsky <chaosus89@gmail.com>2020-02-13 21:02:47 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2020-02-13 21:02:47 +0300
commit41643e268e318d62ca6e7f9d16c12dc2dbba74c6 (patch)
tree6c93f0b0530e207b48a569e2025760dc92bb8d79 /servers/visual
parent5c3944e7da9ca72077cb5348fadc86347904838c (diff)
Prevent usage 'out' modifier on opaque shader types (textures currently)
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/shader_language.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 6166489302..76348373c9 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -6273,6 +6273,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
+ if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) {
+ if (is_sampler_type(get_token_datatype(tk.type))) {
+ _set_error("Opaque types cannot be output parameters.");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
if (is_struct) {
ptype = TYPE_STRUCT;
} else {