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authorJuan Linietsky <reduzio@gmail.com>2016-12-08 09:48:38 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-12-08 09:48:38 -0300
commit18ebd22000478dffc91255e89b9845f74b05b606 (patch)
tree868b51e8d4645a38e369003b7331a0eaf1729949 /servers/visual
parent8534ced22d7b889dafb64ab0c40435c5b12b7cbc (diff)
Multi stage glow with light bleeding from HDR
Diffstat (limited to 'servers/visual')
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/visual_server_raster.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 4f357afa68..2b1829283f 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -61,7 +61,7 @@ public:
virtual void environment_set_canvas_max_layer(RID p_env,int p_max_layer)=0;
virtual void environment_set_ambient_light(RID p_env,const Color& p_color,float p_energy=1.0,float p_skybox_contribution=0.0)=0;
- virtual void environment_set_glow(RID p_env,bool p_enable,int p_radius,float p_intensity,float p_strength,float p_bloom_treshold,VS::EnvironmentGlowBlendMode p_blend_mode)=0;
+ virtual void environment_set_glow(RID p_env,bool p_enable,int p_level_flags,float p_intensity,float p_strength,float p_bloom_treshold,VS::EnvironmentGlowBlendMode p_blend_mode,float p_hdr_bleed_treshold,float p_hdr_bleed_scale)=0;
virtual void environment_set_fog(RID p_env,bool p_enable,float p_begin,float p_end,RID p_gradient_texture)=0;
virtual void environment_set_ssr(RID p_env,bool p_enable, int p_max_steps,float p_accel,float p_fade,float p_depth_tolerance,bool p_smooth,bool p_roughness)=0;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index c7e49ede2c..52c156cd6f 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -879,7 +879,7 @@ public:
BIND10(environment_set_ssao,RID ,bool , float , float , float,float,float , float ,const Color &,bool )
- BIND7(environment_set_glow,RID,bool ,int ,float ,float ,float ,EnvironmentGlowBlendMode )
+ BIND9(environment_set_glow,RID,bool ,int ,float ,float ,float ,EnvironmentGlowBlendMode,float,float )
BIND5(environment_set_fog,RID,bool ,float ,float ,RID )
BIND9(environment_set_tonemap,RID,EnvironmentToneMapper, float ,float ,bool, float ,float ,float,float )