diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2016-09-07 01:52:54 +0200 |
---|---|---|
committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2016-09-07 01:52:54 +0200 |
commit | 09608876258ffa7d19be1fb887541f3798fa945e (patch) | |
tree | b08a95cd7f636ec17830060cc1885ac8e0e131f1 /servers/visual | |
parent | b69e422af930ba6b6e539607e9c7cf0b962ee196 (diff) |
Expose light shadow color to canvas item shaders
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/shader_language.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 09b3ada509..fdf3cb622d 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1180,6 +1180,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ { "LIGHT_HEIGHT", TYPE_FLOAT}, { "LIGHT_COLOR", TYPE_VEC4}, { "LIGHT_UV", TYPE_VEC2}, + { "LIGHT_SHADOW", TYPE_VEC4}, { "LIGHT", TYPE_VEC4}, { "SHADOW", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, |