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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-02-25 15:00:52 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-02-25 15:00:52 +0100
commitd8ba07ea8f2a17e77549c56ce8eddcbc2fcead7c (patch)
treeb3964c098ae8084ee253bb7ec16efa47375b6ed8 /servers/visual/shader_language.cpp
parentb8f0da7bed976f889a0316981dc419e179f63df8 (diff)
Fix debugger crash inspecting freed object.
This seems to be the correct way to validate a reference. Why is cast_to failing? Is this the correct way of checking if the object is valid?
Diffstat (limited to 'servers/visual/shader_language.cpp')
0 files changed, 0 insertions, 0 deletions