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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-04-19 13:04:41 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-04-19 15:20:45 +0200 |
commit | bf7ca623a65f25cc4ac7a3ca0d6635331ec07c25 (patch) | |
tree | 40f6fa11f7dd41fd51343af01e1e298a2f7fd859 /servers/visual/shader_language.cpp | |
parent | 394e6d5ee1479d402892d6df75dddceeb967efcc (diff) |
Fix Coverity reports of uninitialized scalar variable
Fixes most current reports on Coverity Scan of uninitialized scalar
variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html
These happen most of the time (in our code) when instanciating structs
without a constructor (or with an incomplete one), and later returning
the instance. This is sometimes intended though, as some parameters are
only used in some situations and should not be double-initialized for
performance reasons (e.g. `constant` in ShaderLanguage::Token).
Diffstat (limited to 'servers/visual/shader_language.cpp')
0 files changed, 0 insertions, 0 deletions