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author | clayjohn <claynjohn@gmail.com> | 2020-04-11 01:20:24 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2020-04-11 01:20:24 -0700 |
commit | e3a9af2db104d07a7ef35bf09cd129e792e94f4e (patch) | |
tree | 4efa305eb97e18de353fd27c1bc0eb46db477ba1 /servers/rendering | |
parent | 4f5ad0734b588f223aa78193b60620d7490e633b (diff) |
Fix SSS affecting Sky
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/sky.glsl | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/sky.glsl b/servers/rendering/rasterizer_rd/shaders/sky.glsl index 469925839a..c6c863ec60 100644 --- a/servers/rendering/rasterizer_rd/shaders/sky.glsl +++ b/servers/rendering/rasterizer_rd/shaders/sky.glsl @@ -178,4 +178,10 @@ FRAGMENT_SHADER_CODE frag_color.rgb = color * params.position_multiplier.w; frag_color.a = alpha; + + // Blending is disabled for Sky, so alpha doesn't blend + // alpha is used for subsurface scattering so make sure it doesn't get applied to Sky + if (!AT_CUBEMAP_PASS && !AT_HALF_RES_PASS && !AT_QUARTER_RES_PASS) { + frag_color.a = 0.0; + } } |