diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-19 13:29:41 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-29 12:02:13 +0100 |
commit | 99fe462452be44efa618e83ad9bbecd722ae6ecd (patch) | |
tree | 9bd84bc560b2c8049234d92d217396d21e68ba28 /servers/rendering | |
parent | 6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff) |
Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/rendering_server_wrap_mt.cpp | 10 | ||||
-rw-r--r-- | servers/rendering/rendering_server_wrap_mt.h | 2 |
2 files changed, 4 insertions, 8 deletions
diff --git a/servers/rendering/rendering_server_wrap_mt.cpp b/servers/rendering/rendering_server_wrap_mt.cpp index 3572c4dc78..9b8d35e5b3 100644 --- a/servers/rendering/rendering_server_wrap_mt.cpp +++ b/servers/rendering/rendering_server_wrap_mt.cpp @@ -97,7 +97,7 @@ void RenderingServerWrapMT::init() { print_verbose("RenderingServerWrapMT: Creating render thread"); DisplayServer::get_singleton()->release_rendering_thread(); if (create_thread) { - thread = Thread::create(_thread_callback, this); + thread.start(_thread_callback, this); print_verbose("RenderingServerWrapMT: Starting render thread"); } while (!draw_thread_up) { @@ -136,12 +136,9 @@ void RenderingServerWrapMT::finish() { canvas_light_occluder_free_cached_ids(); canvas_occluder_polygon_free_cached_ids(); - if (thread) { + if (create_thread) { command_queue.push(this, &RenderingServerWrapMT::thread_exit); - Thread::wait_to_finish(thread); - memdelete(thread); - - thread = nullptr; + thread.wait_to_finish(); } else { rendering_server->finish(); } @@ -160,7 +157,6 @@ RenderingServerWrapMT::RenderingServerWrapMT(RenderingServer *p_contained, bool rendering_server = p_contained; create_thread = p_create_thread; - thread = nullptr; draw_pending = 0; draw_thread_up = false; pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h index 3db90c32df..8df1623608 100644 --- a/servers/rendering/rendering_server_wrap_mt.h +++ b/servers/rendering/rendering_server_wrap_mt.h @@ -46,7 +46,7 @@ class RenderingServerWrapMT : public RenderingServer { Thread::ID server_thread; volatile bool exit; - Thread *thread; + Thread thread; volatile bool draw_thread_up; bool create_thread; |