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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-09-14 19:06:19 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-14 19:06:19 +0200 |
commit | 957aa79ce03f3918867a4fba750744fab94e0cf9 (patch) | |
tree | adf6054b63bc4a29857347a1cd22dc6539575dcf /servers/rendering | |
parent | f70959663112b5793463abbc20725ecf5d1dd7dd (diff) | |
parent | 72d899702bc611c9ab32644032fca54ce7bde935 (diff) |
Merge pull request #65789 from clayjohn/sky-update-bug
Clear last frame directional light buffer when number of lights changes.
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/renderer_rd/environment/sky.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index ceba43ae8f..307af99e91 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -1261,6 +1261,7 @@ void SkyRD::setup(RID p_env, Ref<RenderSceneBuffersRD> p_render_buffers, const P light_data_dirty = true; for (uint32_t i = sky_scene_state.ubo.directional_light_count; i < sky_scene_state.max_directional_lights; i++) { sky_scene_state.directional_lights[i].enabled = false; + sky_scene_state.last_frame_directional_lights[i].enabled = false; } } |