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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-06-10 11:07:59 +0300 |
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committer | GitHub <noreply@github.com> | 2021-06-10 11:07:59 +0300 |
commit | 9539e4e39e489e750c7ec99d84b93dce283fe721 (patch) | |
tree | 92f7ae2033835fe4a89eb5c95115454e9259a33e /servers/rendering | |
parent | 58c123511167cf5679d3bcf19f66efe8dbfd4db0 (diff) | |
parent | 7dd65a066e88aab5d5f53b6ebb305be9ba9f70cd (diff) |
Merge pull request #49456 from Chaosus/fix_shader_length
Fix `length()` array function usage in shader
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/shader_language.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index af66e32e06..4120e04ee1 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -447,7 +447,7 @@ public: virtual DataType get_datatype() const override { return datatype_cache; } virtual String get_datatype_name() const override { return String(struct_name); } - virtual int get_array_size() const override { return array_size; } + virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr; } ArrayNode() : |