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authorclayjohn <claynjohn@gmail.com>2023-01-29 16:04:39 -0800
committerclayjohn <claynjohn@gmail.com>2023-01-30 12:25:49 -0800
commit90718090210f9fc2a81cb00c99a74c18b3694e34 (patch)
tree47c4f9a2a1eead96217a9d441578f0f95e8d66ef /servers/rendering
parent1a37aefbf9fbac494294f00e675f665a5f44c347 (diff)
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/renderer_viewport.cpp16
-rw-r--r--servers/rendering/renderer_viewport.h6
-rw-r--r--servers/rendering/rendering_server_default.h2
3 files changed, 18 insertions, 6 deletions
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 3886f5b379..aecd0593bc 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -236,7 +236,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
}
}
- if (!p_viewport->disable_2d && !p_viewport->disable_environment && RSG::scene->is_scenario(p_viewport->scenario)) {
+ if (!p_viewport->disable_2d && !viewport_is_environment_disabled(p_viewport) && RSG::scene->is_scenario(p_viewport->scenario)) {
RID environment = RSG::scene->scenario_get_environment(p_viewport->scenario);
if (RSG::scene->is_environment(environment)) {
scenario_draw_canvas_bg = RSG::scene->environment_get_background(environment) == RS::ENV_BG_CANVAS;
@@ -992,11 +992,21 @@ void RendererViewport::viewport_set_disable_2d(RID p_viewport, bool p_disable) {
viewport->disable_2d = p_disable;
}
-void RendererViewport::viewport_set_disable_environment(RID p_viewport, bool p_disable) {
+void RendererViewport::viewport_set_environment_mode(RID p_viewport, RS::ViewportEnvironmentMode p_mode) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND(!viewport);
- viewport->disable_environment = p_disable;
+ viewport->disable_environment = p_mode;
+}
+
+bool RendererViewport::viewport_is_environment_disabled(Viewport *viewport) {
+ ERR_FAIL_COND_V(!viewport, false);
+
+ if (viewport->parent.is_valid() && viewport->disable_environment == RS::VIEWPORT_ENVIRONMENT_INHERIT) {
+ Viewport *parent = viewport_owner.get_or_null(viewport->parent);
+ return viewport_is_environment_disabled(parent);
+ }
+ return viewport->disable_environment == RS::VIEWPORT_ENVIRONMENT_DISABLED;
}
void RendererViewport::viewport_set_disable_3d(RID p_viewport, bool p_disable) {
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index 9b32cc3774..c24275de6e 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -85,7 +85,7 @@ public:
bool viewport_render_direct_to_screen;
bool disable_2d = false;
- bool disable_environment = false;
+ RS::ViewportEnvironmentMode disable_environment = RS::VIEWPORT_ENVIRONMENT_INHERIT;
bool disable_3d = false;
bool measure_render_time = false;
@@ -238,9 +238,11 @@ public:
const RendererSceneRender::CameraData *viewport_get_prev_camera_data(RID p_viewport);
void viewport_set_disable_2d(RID p_viewport, bool p_disable);
- void viewport_set_disable_environment(RID p_viewport, bool p_disable);
+ void viewport_set_environment_mode(RID p_viewport, RS::ViewportEnvironmentMode p_mode);
void viewport_set_disable_3d(RID p_viewport, bool p_disable);
+ bool viewport_is_environment_disabled(Viewport *viewport);
+
void viewport_attach_camera(RID p_viewport, RID p_camera);
void viewport_set_scenario(RID p_viewport, RID p_scenario);
void viewport_attach_canvas(RID p_viewport, RID p_canvas);
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 8ac522bafe..bcaaba8d65 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -608,7 +608,7 @@ public:
FUNC1RC(RID, viewport_get_texture, RID)
FUNC2(viewport_set_disable_2d, RID, bool)
- FUNC2(viewport_set_disable_environment, RID, bool)
+ FUNC2(viewport_set_environment_mode, RID, ViewportEnvironmentMode)
FUNC2(viewport_set_disable_3d, RID, bool)
FUNC2(viewport_set_canvas_cull_mask, RID, uint32_t)