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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-07-01 16:28:48 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-01 16:28:48 +0200 |
commit | 9000e596502c45b5611768efcd30e76556209717 (patch) | |
tree | 486b63209cbade48aadd9792710d4b685c688928 /servers/rendering | |
parent | 2fc3c5bb9f0250cb5caecb79f8dc00c100d1e189 (diff) | |
parent | 372136fe75e9f042d2284bae46d2879950f4d399 (diff) |
Merge pull request #40016 from akien-mga/environment-code-cleanup
Environment: Refactor code for readability + more
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/rasterizer.h | 5 | ||||
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_scene_rd.h | 3 | ||||
-rw-r--r-- | servers/rendering/rendering_device.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/rendering_server_raster.h | 2 | ||||
-rw-r--r-- | servers/rendering/rendering_server_wrap_mt.h | 2 |
6 files changed, 8 insertions, 10 deletions
diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h index 1027034902..348fc423bb 100644 --- a/servers/rendering/rasterizer.h +++ b/servers/rendering/rasterizer.h @@ -32,10 +32,9 @@ #define RASTERIZER_H #include "core/math/camera_matrix.h" -#include "servers/rendering_server.h" - #include "core/pair.h" #include "core/self_list.h" +#include "servers/rendering_server.h" class RasterizerScene { public: @@ -96,7 +95,7 @@ public: virtual void environment_set_ssao_quality(RS::EnvironmentSSAOQuality p_quality, bool p_half_size) = 0; - virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, bool p_enhance_ssr, float p_energy, float p_normal_bias, float p_probe_bias) = 0; + virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0; virtual void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count) = 0; virtual void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames) = 0; diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp index 8754fe6acb..dd68011111 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp @@ -34,6 +34,7 @@ #include "core/project_settings.h" #include "rasterizer_rd.h" #include "servers/rendering/rendering_server_raster.h" + uint64_t RasterizerSceneRD::auto_exposure_counter = 2; void get_vogel_disk(float *r_kernel, int p_sample_count) { @@ -2826,7 +2827,7 @@ void RasterizerSceneRD::environment_glow_set_use_bicubic_upscale(bool p_enable) glow_bicubic_upscale = p_enable; } -void RasterizerSceneRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, bool p_enhance_ssr, float p_energy, float p_normal_bias, float p_probe_bias) { +void RasterizerSceneRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) { Environent *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); @@ -2836,7 +2837,6 @@ void RasterizerSceneRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::Envi env->sdfgi_use_occlusion = p_use_occlusion; env->sdfgi_use_multibounce = p_use_multibounce; env->sdfgi_read_sky_light = p_read_sky; - env->sdfgi_enhance_ssr = p_enhance_ssr; env->sdfgi_energy = p_energy; env->sdfgi_normal_bias = p_normal_bias; env->sdfgi_probe_bias = p_probe_bias; diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h index 88c2f5a5e6..83c03399ab 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h @@ -689,7 +689,6 @@ private: bool sdfgi_use_occlusion = false; bool sdfgi_use_multibounce = false; bool sdfgi_read_sky_light = false; - bool sdfgi_enhance_ssr = false; float sdfgi_energy = 1.0; float sdfgi_normal_bias = 1.1; float sdfgi_probe_bias = 1.1; @@ -1290,7 +1289,7 @@ public: bool environment_is_ssr_enabled(RID p_env) const; bool environment_is_sdfgi_enabled(RID p_env) const; - virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, bool p_enhance_ssr, float p_energy, float p_normal_bias, float p_probe_bias); + virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias); virtual void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count); virtual void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames); diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 3a580f0cd9..83cbfb85bd 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -281,7 +281,7 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask", "shader"), &RenderingDevice::shader_get_vertex_input_attribute_mask); ClassDB::bind_method(D_METHOD("uniform_buffer_create", "size_bytes", "data"), &RenderingDevice::uniform_buffer_create, DEFVAL(Vector<uint8_t>())); - ClassDB::bind_method(D_METHOD("storage_buffer_create", "size_bytes", "data"), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("storage_buffer_create", "size_bytes", "data", "usage"), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(0)); ClassDB::bind_method(D_METHOD("texture_buffer_create", "size_bytes", "format", "data"), &RenderingDevice::texture_buffer_create, DEFVAL(Vector<uint8_t>())); ClassDB::bind_method(D_METHOD("uniform_set_create", "uniforms", "shader", "shader_set"), &RenderingDevice::_uniform_set_create); diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index 27fc6b6f07..706912b353 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -566,7 +566,7 @@ public: BIND7(environment_set_fog_depth, RID, bool, float, float, float, bool, float) BIND5(environment_set_fog_height, RID, bool, float, float, float) - BIND12(environment_set_sdfgi, RID, bool, EnvironmentSDFGICascades, float, EnvironmentSDFGIYScale, bool, bool, bool, bool, float, float, float) + BIND11(environment_set_sdfgi, RID, bool, EnvironmentSDFGICascades, float, EnvironmentSDFGIYScale, bool, bool, bool, float, float, float) BIND1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount) BIND1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge) diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h index 5c03fbc0eb..60a694eed5 100644 --- a/servers/rendering/rendering_server_wrap_mt.h +++ b/servers/rendering/rendering_server_wrap_mt.h @@ -468,7 +468,7 @@ public: FUNC2(environment_set_ssao_quality, EnvironmentSSAOQuality, bool) - FUNC12(environment_set_sdfgi, RID, bool, EnvironmentSDFGICascades, float, EnvironmentSDFGIYScale, bool, bool, bool, bool, float, float, float) + FUNC11(environment_set_sdfgi, RID, bool, EnvironmentSDFGICascades, float, EnvironmentSDFGIYScale, bool, bool, bool, float, float, float) FUNC1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount) FUNC1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge) |