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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-05 13:32:08 +0200
committerGitHub <noreply@github.com>2021-06-05 13:32:08 +0200
commit6f7d45d2109246e3888fc2b16136915e6fec89fd (patch)
treece03eee0b483c299863927e7c75390dead4d9540 /servers/rendering
parent537d8899e9cb97b2ba0b154496dcdd295163c4bd (diff)
parent8acd13a456050ded00f0f264ff0aa91a304f6c54 (diff)
Merge pull request #45364 from madmiraal/rename-quat
Rename Quat to Quaternion
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 672ef0c517..8888b2c92e 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -1878,8 +1878,8 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[1] = v.position.y;
gui[2] = v.size.x;
gui[3] = v.size.y;
- } else if (value.get_type() == Variant::QUAT) {
- Quat v = value;
+ } else if (value.get_type() == Variant::QUATERNION) {
+ Quaternion v = value;
gui[0] = v.x;
gui[1] = v.y;