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author | Brian Semrau <brian.semrau@gmail.com> | 2020-07-28 10:51:41 -0400 |
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committer | Brian Semrau <brian.semrau@gmail.com> | 2020-07-28 10:51:41 -0400 |
commit | 63dfe79fbe9568381393e5015f7b0ead70860151 (patch) | |
tree | 867880a449b923190f16c0549d7ffba916e948e3 /servers/rendering | |
parent | cf03f90fa8d8e0fadcf22741ab75220665578371 (diff) |
Fixed next_pass materials not being drawn
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp index 873f74e3be..8c122983da 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp @@ -1331,8 +1331,8 @@ void RasterizerSceneHighEndRD::_add_geometry(InstanceBase *p_instance, uint32_t material = (MaterialData *)storage->material_get_data(material->next_pass, RasterizerStorageRD::SHADER_TYPE_3D); if (!material || !material->shader_data->valid) { break; - _add_geometry_with_material(p_instance, p_surface, material, material->next_pass, p_pass_mode, p_geometry_index, p_using_sdfgi); } + _add_geometry_with_material(p_instance, p_surface, material, material->next_pass, p_pass_mode, p_geometry_index, p_using_sdfgi); } } |