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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 20:26:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 20:26:50 +0100 |
commit | 58a0c4c69ea1af3268a44c3c087484c7f6aa38b0 (patch) | |
tree | e3e8e6df5fd52707280c23d55a19cbfc6b51e176 /servers/rendering | |
parent | e86953cb53d314da3ea4e40c65597dec40e4d2dc (diff) | |
parent | 97ed3dcf71515e19fd9006a897dec8833e1791d0 (diff) |
Merge pull request #72393 from clayjohn/GLES3-normal-roughness-error
Add a shader error when trying to using hint_normal_roughness_texture in the gl_compatibility renderer
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/shader_language.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 7a4ac709f4..11a9303f11 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8759,6 +8759,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE; --texture_uniforms; --texture_binding; + if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") { + _set_error(RTR("'hint_normal_roughness_texture is not supported in gl_compatibility shaders.")); + return ERR_PARSE_ERROR; + } } break; case TK_HINT_DEPTH_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; |