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authorsboronczyk <stefan.amin.boronczyk@googlemail.com>2021-03-13 22:54:33 +0100
committersboronczyk <stefan.amin.boronczyk@googlemail.com>2021-03-13 22:54:33 +0100
commit3e7c5d2ca5adecd0109bc77eb7b4165a8aa5e646 (patch)
tree88427d8a139b5a799ede94bb8e20c33cd58f8826 /servers/rendering
parentbf309b8a139732387229228f86939516c7dc64d4 (diff)
fix issue vulkan crash on open shader materials
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/rendering_server_default.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index c6be07a3de..e82d5cc3f8 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -233,7 +233,7 @@ public:
FUNC2(shader_set_code, RID, const String &)
FUNC1RC(String, shader_get_code, RID)
- FUNC2C(shader_get_param_list, RID, List<PropertyInfo> *)
+ FUNC2SC(shader_get_param_list, RID, List<PropertyInfo> *)
FUNC3(shader_set_default_texture_param, RID, const StringName &, RID)
FUNC2RC(RID, shader_get_default_texture_param, RID, const StringName &)