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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-18 19:59:57 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-18 19:59:57 +0200 |
commit | 2fcf3057fd340311591eb19e7f4cc6d2f1268479 (patch) | |
tree | a4dcd557dd108dd0336a716fc8706a9926c4c930 /servers/rendering | |
parent | 01675eb75a6bed4820383fd0d200bf5aad71d612 (diff) | |
parent | c1cd0fe6d108a2ab347025c4ebd3201c55977d4d (diff) |
Merge pull request #51792 from Chaosus/removed_restart
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/shader_types.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp index 4488069698..0bfcccef28 100644 --- a/servers/rendering/shader_types.cpp +++ b/servers/rendering/shader_types.cpp @@ -342,7 +342,6 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["VELOCITY"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["MASS"] = ShaderLanguage::TYPE_FLOAT; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["ACTIVE"] = ShaderLanguage::TYPE_BOOL; - shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["RESTART"] = constt(ShaderLanguage::TYPE_BOOL); shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["CUSTOM"] = ShaderLanguage::TYPE_VEC4; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["TRANSFORM"] = ShaderLanguage::TYPE_MAT4; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["LIFETIME"] = constt(ShaderLanguage::TYPE_FLOAT); |