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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-12 22:27:14 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-12 22:27:14 +0200 |
commit | 2787ee634adf70092a960f4aa5104bba63db1c48 (patch) | |
tree | 95dee3c69ec85baee2e453869c6dac2a5c7f168b /servers/rendering | |
parent | 02b3adc150637c38b6814e7d4b4554de127773cc (diff) | |
parent | 31cd42373b0dae78aadfa1ab8896f8b064205aee (diff) |
Merge pull request #49520 from pfertyk/issue-46278-empty-texture-crashes-godot
Validate texture in RendererStorageRD::free
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 05993829d1..4f96defc0f 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -8552,6 +8552,7 @@ bool RendererStorageRD::free(RID p_rid) { if (texture_owner.owns(p_rid)) { Texture *t = texture_owner.getornull(p_rid); + ERR_FAIL_COND_V(!t, false); ERR_FAIL_COND_V(t->is_render_target, false); if (RD::get_singleton()->texture_is_valid(t->rd_texture_srgb)) { |