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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-20 17:06:03 +0200
committerGitHub <noreply@github.com>2022-08-20 17:06:03 +0200
commit0c5f254956f0115e363ce08045dd178dc30b54f8 (patch)
tree67321e1f28d3f1bf43d6df7ffe5cfe4d4aa9e947 /servers/rendering
parent1e044da15c2229b8393b2e226ad09ac3520667a1 (diff)
parent18585c69b3ae45a566e33fd6d97082f45ab6788f (diff)
Merge pull request #64110 from Geometror/fix-light-shadow-off
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 6c219933b0..d8499681ad 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -2868,7 +2868,9 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
WARN_PRINT_ONCE("The DirectionalLight3D PSSM splits debug draw mode is not reimplemented yet.");
}
- light_data.shadow_opacity = p_using_shadows && light_storage->light_has_shadow(base) ? light_storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_OPACITY) : 0.0;
+ light_data.shadow_opacity = (p_using_shadows && light_storage->light_has_shadow(base))
+ ? light_storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_OPACITY)
+ : 0.0;
float angular_diameter = light_storage->light_get_param(base, RS::LIGHT_PARAM_SIZE);
if (angular_diameter > 0.0) {
@@ -3122,7 +3124,11 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
light_data.projector_rect[3] = 0;
}
- const bool needs_shadow = shadow_atlas && shadow_atlas->shadow_owners.has(li->self);
+ const bool needs_shadow =
+ shadow_atlas &&
+ shadow_atlas->shadow_owners.has(li->self) &&
+ p_using_shadows &&
+ light_storage->light_has_shadow(base);
bool in_shadow_range = true;
if (needs_shadow && light_storage->light_is_distance_fade_enabled(li->light)) {