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authorAaron Franke <arnfranke@yahoo.com>2021-04-28 03:36:08 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-06-03 07:30:01 -0400
commit08a85352fbf03e392d9fe9ffa2db067d1fea8488 (patch)
tree56b06ff18d3da46b87e074f62fbc35fe1b948eee /servers/rendering
parentde3f6699a5192153e9882a62b58b9ca6cd82ee2d (diff)
Rename Variant TRANSFORM to TRANSFORM3D
Also _transform to _transform3d
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/shader_language.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 519f147ed9..f485d79fb0 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -3040,7 +3040,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
pi.type = Variant::BASIS;
break;
case ShaderLanguage::TYPE_MAT4:
- pi.type = Variant::TRANSFORM;
+ pi.type = Variant::TRANSFORM3D;
break;
case ShaderLanguage::TYPE_SAMPLER2D:
case ShaderLanguage::TYPE_ISAMPLER2D: