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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-02 17:45:13 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-02 17:45:13 +0200 |
commit | 78193788d0e779e1471f632bae61adad4adbc078 (patch) | |
tree | 6e1d28ad398befd964bca92e2bd77dba8a802d76 /servers/rendering/shader_compiler.h | |
parent | 652650c10c162a9d1e65099aa00bc4bf534a5bad (diff) | |
parent | c273ddc3eefce78f8eed86dbc71fffd1b0443e2a (diff) |
Merge pull request #59895 from akien-mga/clang-tidy
Diffstat (limited to 'servers/rendering/shader_compiler.h')
-rw-r--r-- | servers/rendering/shader_compiler.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h index 8f0ee664ac..347ecf2988 100644 --- a/servers/rendering/shader_compiler.h +++ b/servers/rendering/shader_compiler.h @@ -106,8 +106,8 @@ private: void _dump_function_deps(const ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added); String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_scope = true); - const ShaderLanguage::ShaderNode *shader; - const ShaderLanguage::FunctionNode *function; + const ShaderLanguage::ShaderNode *shader = nullptr; + const ShaderLanguage::FunctionNode *function = nullptr; StringName current_func_name; StringName time_name; Set<StringName> texture_functions; |