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authorJuan Linietsky <reduzio@gmail.com>2020-12-07 21:09:23 -0300
committerGitHub <noreply@github.com>2020-12-07 21:09:23 -0300
commit706c38ab2a69fa36aff6ff7d0ba2ca4517c5dcd6 (patch)
treeda95b1745664338bc4d9577ef0a0afc559ce571d /servers/rendering/renderer_scene_render.h
parentefc2104096162548b6332af2bdab4ddaa009721c (diff)
parent2748b9a10dfc80c8f56e403b8c856192e824ba29 (diff)
Merge pull request #44175 from reduz/reorganize-3d-render
Add support for low-end 3D rendering.
Diffstat (limited to 'servers/rendering/renderer_scene_render.h')
-rw-r--r--servers/rendering/renderer_scene_render.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index cc543a7599..0aae67fd34 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -260,6 +260,8 @@ public:
virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) = 0;
+ virtual bool is_low_end() const = 0;
+
virtual void update() = 0;
virtual ~RendererSceneRender() {}
};