From 2748b9a10dfc80c8f56e403b8c856192e824ba29 Mon Sep 17 00:00:00 2001 From: reduz Date: Mon, 7 Dec 2020 18:27:38 -0300 Subject: Add support for low-end 3D rendering. -Reduce number of uniform sets from 6 to 4. -Remove features in low end mode, in order to reduce the number of texture units fit to 16. --- servers/rendering/renderer_scene_render.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'servers/rendering/renderer_scene_render.h') diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h index cc543a7599..0aae67fd34 100644 --- a/servers/rendering/renderer_scene_render.h +++ b/servers/rendering/renderer_scene_render.h @@ -260,6 +260,8 @@ public: virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) = 0; + virtual bool is_low_end() const = 0; + virtual void update() = 0; virtual ~RendererSceneRender() {} }; -- cgit v1.2.3