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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-22 23:09:30 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-02-07 14:30:16 +0100
commit826e54fa7356a16f67730f08e4a6fcc8c33c6622 (patch)
tree41a48c14ec1787163462327ff3507e745bd27050 /servers/rendering/renderer_rd
parent3f02cf7ced320f25ac5f4f72d7a57d98296bfcd1 (diff)
Some code simplifications
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows`
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 7d9ca070b0..f9529de6dd 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -593,12 +593,10 @@ void RenderForwardMobile::_pre_opaque_render(RenderDataRD *p_render_data) {
bool render_shadows = p_render_data->directional_shadows.size() || p_render_data->shadows.size();
+ //prepare shadow rendering
if (render_shadows) {
RENDER_TIMESTAMP("Render Shadows");
- }
- //prepare shadow rendering
- if (render_shadows) {
_render_shadow_begin();
//render directional shadows