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author | Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> | 2023-02-04 21:38:25 +0300 |
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committer | GitHub <noreply@github.com> | 2023-02-04 21:38:25 +0300 |
commit | 2bd530270414ae19bcad358741ca9c253d5e5125 (patch) | |
tree | 47be98c19665c3971dffd31d3035156aedcdc7ab /servers/rendering/renderer_rd | |
parent | 373295fa1580d732ad3be427b77d0fa74dce37a1 (diff) | |
parent | dfbf4390816bee93b373549afc125969d9f13d17 (diff) |
Merge pull request #72695 from clayjohn/CanvasGroup-shading
Avoid shading CanvasGroup nodes twice
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index bd8c11186e..f102bc0650 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -2634,6 +2634,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() { // Default CanvasGroup shader. shader_type canvas_item; +render_mode unshaded; uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest; @@ -2661,6 +2662,7 @@ void fragment() { // Default clip children shader. shader_type canvas_item; +render_mode unshaded; uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest; |