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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-28 01:39:28 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-21 08:43:36 +0100
commit28af8707505a6bd33a83a3fbaa88bac88d9c414b (patch)
tree6d6022c854f04caf73271a4d36ad5bc40782f08c /servers/rendering/renderer_rd
parentdce1602edacd8ad96a70f29e4f524d7b7c231e3f (diff)
Code simplifications found by cppcheck
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r--servers/rendering/renderer_rd/effects/ss_effects.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp8
2 files changed, 1 insertions, 8 deletions
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.cpp b/servers/rendering/renderer_rd/effects/ss_effects.cpp
index 9653382e96..8e43869b4d 100644
--- a/servers/rendering/renderer_rd/effects/ss_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/ss_effects.cpp
@@ -1332,7 +1332,6 @@ void SSEffects::generate_ssao(SSAORenderBuffers &p_ssao_buffers, RID p_normal_bu
for (int pass = 0; pass < blur_passes; pass++) {
int blur_pipeline = SSAO_BLUR_PASS;
if (ssao_quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
- blur_pipeline = SSAO_BLUR_PASS_SMART;
if (pass < blur_passes - 2) {
blur_pipeline = SSAO_BLUR_PASS_WIDE;
} else {
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7590f76a0c..cc8238a8dd 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -796,7 +796,6 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
RenderingServerDefault::redraw_request(); // active particles means redraw request
- bool local_coords = true;
int dpc = particles_storage->particles_get_draw_passes(pt->particles);
if (dpc == 0) {
break; //nothing to draw
@@ -818,12 +817,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
if (particles_storage->particles_has_collision(pt->particles) && texture_storage->render_target_is_sdf_enabled(p_render_target)) {
//pass collision information
- Transform2D xform;
- if (local_coords) {
- xform = p_item->final_transform;
- } else {
- xform = p_canvas_transform_inverse;
- }
+ Transform2D xform = p_item->final_transform;
RID sdf_texture = texture_storage->render_target_get_sdf_texture(p_render_target);