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author | reduz <reduzio@gmail.com> | 2021-07-07 18:06:06 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-07 18:06:06 -0300 |
commit | 24efb13f7e376dce33e8ab7baae120a1359a9a24 (patch) | |
tree | 336a62f10179dddd03af2f3ab2f191693127bbe7 /servers/rendering/renderer_rd | |
parent | 56d712686496845cab3bfd6a6ed67e4efc2c39d5 (diff) |
Fix threaded update for textures
* Previews and other stuff now works again.
* Not the best solution, will have to be improved in the future usinc async queues where supported.
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index c592fcfe00..3aa201882f 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -1602,8 +1602,6 @@ void RendererStorageRD::material_set_param(RID p_material, const StringName &p_p } else { _material_queue_update(material, true, true); } - - print_line("set parameter: " + String(p_param)); } Variant RendererStorageRD::material_get_param(RID p_material, const StringName &p_param) const { |