diff options
author | NumbuhFour <francesco.thefourth@gmail.com> | 2022-10-12 19:33:06 -0700 |
---|---|---|
committer | NumbuhFour <francesco.thefourth@gmail.com> | 2022-12-03 22:41:27 -0800 |
commit | 1b09fd5410d313a422fa37ce7eff53daea7bf6a3 (patch) | |
tree | b92bf0397c3d255c942ffb8fa5423d76ddb8fe09 /servers/rendering/renderer_rd/shaders | |
parent | 015dc492de33a41eaeb14c0503a6be10466fe457 (diff) |
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
Diffstat (limited to 'servers/rendering/renderer_rd/shaders')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/scene_data_inc.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl index 048257e9ef..b57ee18521 100644 --- a/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl @@ -63,7 +63,7 @@ struct SceneData { float IBL_exposure_normalization; bool pancake_shadows; - uint pad1; + uint camera_visible_layers; uint pad2; uint pad3; }; |