diff options
author | Juan Linietsky <reduzio@gmail.com> | 2020-04-01 23:24:52 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-04-02 11:25:21 -0300 |
commit | 87c658b3041b86557d0131ffb3e187a60c3e9af0 (patch) | |
tree | e124f61b12422bc1001f6b556b8f717c2d780a1a /servers/rendering/rasterizer_rd/shaders/specular_merge.glsl | |
parent | ff14d071ccfdf25b899ab49312ef639da7c71fd6 (diff) |
Re-Added screen space reflection.
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/specular_merge.glsl')
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/specular_merge.glsl | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/specular_merge.glsl b/servers/rendering/rasterizer_rd/shaders/specular_merge.glsl new file mode 100644 index 0000000000..b28250318e --- /dev/null +++ b/servers/rendering/rasterizer_rd/shaders/specular_merge.glsl @@ -0,0 +1,59 @@ +/* clang-format off */ +[vertex] + +#version 450 + +VERSION_DEFINES + +layout(location = 0) out vec2 uv_interp; +/* clang-format on */ + +void main() { + + vec2 base_arr[4] = vec2[](vec2(0.0, 0.0), vec2(0.0, 1.0), vec2(1.0, 1.0), vec2(1.0, 0.0)); + uv_interp = base_arr[gl_VertexIndex]; + + gl_Position = vec4(uv_interp * 2.0 - 1.0, 0.0, 1.0); +} + +/* clang-format off */ +[fragment] + +#version 450 + +VERSION_DEFINES + +layout(location = 0) in vec2 uv_interp; +/* clang-format on */ + +layout(set = 0, binding = 0) uniform sampler2D specular; + +#ifdef MODE_SSR + +layout(set = 1, binding = 0) uniform sampler2D ssr; + +#endif + +#ifdef MODE_MERGE + +layout(set = 2, binding = 0) uniform sampler2D diffuse; + +#endif + +layout(location = 0) out vec4 frag_color; + +void main() { + + frag_color.rgb = texture(specular, uv_interp).rgb; + frag_color.a = 0.0; +#ifdef MODE_SSR + + vec4 ssr = texture(ssr, uv_interp); + frag_color.rgb = mix(frag_color.rgb, ssr.rgb, ssr.a); +#endif + +#ifdef MODE_MERGE + frag_color += texture(diffuse, uv_interp); +#endif + //added using additive blend +} |