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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
commit | a6f3bc7c696af03e3875f78e098d2476e409d15e (patch) | |
tree | fc1bb58e900436c48c03c52106eb57250442ae35 /servers/rendering/rasterizer_rd/shaders/SCsub | |
parent | 307b1b3a5835ecdb477859785c673a07e248f904 (diff) |
Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/SCsub')
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/SCsub | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/SCsub b/servers/rendering/rasterizer_rd/shaders/SCsub new file mode 100644 index 0000000000..2dcb2a703f --- /dev/null +++ b/servers/rendering/rasterizer_rd/shaders/SCsub @@ -0,0 +1,24 @@ +#!/usr/bin/env python + +Import('env') + +if 'RD_GLSL' in env['BUILDERS']: + env.RD_GLSL('canvas.glsl'); + env.RD_GLSL('canvas_occlusion.glsl'); + env.RD_GLSL('blur.glsl'); + env.RD_GLSL('cubemap_roughness.glsl'); + env.RD_GLSL('cubemap_downsampler.glsl'); + env.RD_GLSL('cubemap_filter.glsl'); + env.RD_GLSL('scene_high_end.glsl'); + env.RD_GLSL('sky.glsl'); + env.RD_GLSL('tonemap.glsl'); + env.RD_GLSL('copy.glsl'); + env.RD_GLSL('giprobe.glsl'); + env.RD_GLSL('giprobe_debug.glsl'); + env.RD_GLSL('giprobe_sdf.glsl'); + env.RD_GLSL('luminance_reduce.glsl'); + env.RD_GLSL('bokeh_dof.glsl'); + env.RD_GLSL('ssao.glsl'); + env.RD_GLSL('ssao_minify.glsl'); + env.RD_GLSL('ssao_blur.glsl'); + env.RD_GLSL('roughness_limiter.glsl'); |