summaryrefslogtreecommitdiff
path: root/servers/rendering/rasterizer_rd/shaders/SCsub
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2020-06-25 10:33:28 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-06-26 11:06:48 -0300
commit201d606b3d348c3287f3d57d25e6eced298c2df5 (patch)
tree1bbd204d9375dfb3b0fe07fb66b787a5aa2e79e4 /servers/rendering/rasterizer_rd/shaders/SCsub
parentb92477d77e9a6f46e4276a20a451dfac9d485f47 (diff)
Addition of SDFGI for open world global illumination
Move GI to a deferred pass
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/SCsub')
-rw-r--r--servers/rendering/rasterizer_rd/shaders/SCsub7
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/SCsub b/servers/rendering/rasterizer_rd/shaders/SCsub
index a454d144aa..67f4edc626 100644
--- a/servers/rendering/rasterizer_rd/shaders/SCsub
+++ b/servers/rendering/rasterizer_rd/shaders/SCsub
@@ -28,3 +28,10 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("screen_space_reflection_scale.glsl")
env.RD_GLSL("subsurface_scattering.glsl")
env.RD_GLSL("specular_merge.glsl")
+ env.RD_GLSL("gi.glsl")
+ env.RD_GLSL("resolve.glsl")
+ env.RD_GLSL("sdfgi_preprocess.glsl")
+ env.RD_GLSL("sdfgi_integrate.glsl")
+ env.RD_GLSL("sdfgi_direct_light.glsl")
+ env.RD_GLSL("sdfgi_debug.glsl")
+ env.RD_GLSL("sdfgi_debug_probes.glsl")